rsc: please read the commit message for my neverending descent into madness

how do i stop making castles
every time i go to the beach i make a castle
every time i open blender i model castles
every time i play chess i castle
i just cant stop making castles dude
This commit is contained in:
ThatGamerBlue
2021-02-26 00:33:45 +00:00
parent 62df7e0ff1
commit 563587e6b0
346 changed files with 84175 additions and 82557 deletions

View File

@@ -6,34 +6,34 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("ew")
@Implements("TextureLoader")
public interface TextureLoader {
@ObfuscatedName("d")
@ObfuscatedSignature(
descriptor = "(II)[I",
garbageValue = "1068759988"
)
@Export("getTexturePixels")
int[] getTexturePixels(int var1);
@ObfuscatedName("d")
@ObfuscatedSignature(
descriptor = "(II)[I",
garbageValue = "1068759988"
)
@Export("getTexturePixels")
int[] getTexturePixels(int var1);
@ObfuscatedName("c")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "1"
)
@Export("getAverageTextureRGB")
int getAverageTextureRGB(int var1);
@ObfuscatedName("c")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "1"
)
@Export("getAverageTextureRGB")
int getAverageTextureRGB(int var1);
@ObfuscatedName("y")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "-1400851651"
)
boolean vmethod3432(int var1);
@ObfuscatedName("y")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "-1400851651"
)
boolean vmethod3432(int var1);
@ObfuscatedName("h")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "1467632569"
)
@Export("isLowDetail")
boolean isLowDetail(int var1);
@ObfuscatedName("h")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "1467632569"
)
@Export("isLowDetail")
boolean isLowDetail(int var1);
}