rsc: please read the commit message for my neverending descent into madness

how do i stop making castles
every time i go to the beach i make a castle
every time i open blender i model castles
every time i play chess i castle
i just cant stop making castles dude
This commit is contained in:
ThatGamerBlue
2021-02-26 00:33:45 +00:00
parent 62df7e0ff1
commit 563587e6b0
346 changed files with 84175 additions and 82557 deletions

View File

@@ -6,265 +6,261 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("ep")
@Implements("Texture")
public class Texture extends Node {
@ObfuscatedName("k")
@Export("Texture_animatedPixels")
static int[] Texture_animatedPixels;
@ObfuscatedName("y")
@Export("averageRGB")
int averageRGB;
@ObfuscatedName("h")
boolean field1639;
@ObfuscatedName("z")
@Export("fileIds")
int[] fileIds;
@ObfuscatedName("e")
int[] field1641;
@ObfuscatedName("q")
int[] field1642;
@ObfuscatedName("l")
int[] field1648;
@ObfuscatedName("s")
@Export("animationDirection")
int animationDirection;
@ObfuscatedName("b")
@Export("animationSpeed")
int animationSpeed;
@ObfuscatedName("a")
@Export("pixels")
int[] pixels;
@ObfuscatedName("w")
@Export("isLoaded")
boolean isLoaded = false;
@ObfuscatedName("k")
@Export("Texture_animatedPixels")
static int[] Texture_animatedPixels;
@ObfuscatedName("y")
@Export("averageRGB")
int averageRGB;
@ObfuscatedName("h")
boolean field1639;
@ObfuscatedName("z")
@Export("fileIds")
int[] fileIds;
@ObfuscatedName("e")
int[] field1641;
@ObfuscatedName("q")
int[] field1642;
@ObfuscatedName("l")
int[] field1648;
@ObfuscatedName("s")
@Export("animationDirection")
int animationDirection;
@ObfuscatedName("b")
@Export("animationSpeed")
int animationSpeed;
@ObfuscatedName("a")
@Export("pixels")
int[] pixels;
@ObfuscatedName("w")
@Export("isLoaded")
boolean isLoaded;
@ObfuscatedSignature(
descriptor = "(Lkx;)V"
)
Texture(Buffer var1) {
this.averageRGB = var1.readUnsignedShort();
this.field1639 = var1.readUnsignedByte() == 1;
int var2 = var1.readUnsignedByte();
if (var2 >= 1 && var2 <= 4) {
this.fileIds = new int[var2];
@ObfuscatedSignature(
descriptor = "(Lkx;)V"
)
Texture(Buffer var1) {
this.isLoaded = false; // L: 25
this.averageRGB = var1.readUnsignedShort(); // L: 29
this.field1639 = var1.readUnsignedByte() == 1; // L: 30
int var2 = var1.readUnsignedByte(); // L: 31
if (var2 >= 1 && var2 <= 4) { // L: 32
this.fileIds = new int[var2]; // L: 35
int var3;
for(var3 = 0; var3 < var2; ++var3) {
this.fileIds[var3] = var1.readUnsignedShort();
}
int var3;
for (var3 = 0; var3 < var2; ++var3) { // L: 36
this.fileIds[var3] = var1.readUnsignedShort();
}
if (var2 > 1) {
this.field1641 = new int[var2 - 1];
if (var2 > 1) { // L: 37
this.field1641 = new int[var2 - 1]; // L: 38
for(var3 = 0; var3 < var2 - 1; ++var3) {
this.field1641[var3] = var1.readUnsignedByte();
}
}
for (var3 = 0; var3 < var2 - 1; ++var3) { // L: 39
this.field1641[var3] = var1.readUnsignedByte();
}
}
if (var2 > 1) {
this.field1642 = new int[var2 - 1];
if (var2 > 1) { // L: 41
this.field1642 = new int[var2 - 1]; // L: 42
for(var3 = 0; var3 < var2 - 1; ++var3) {
this.field1642[var3] = var1.readUnsignedByte();
}
}
for (var3 = 0; var3 < var2 - 1; ++var3) { // L: 43
this.field1642[var3] = var1.readUnsignedByte();
}
}
this.field1648 = new int[var2];
this.field1648 = new int[var2]; // L: 45
for(var3 = 0; var3 < var2; ++var3) {
this.field1648[var3] = var1.readInt();
}
for (var3 = 0; var3 < var2; ++var3) { // L: 46
this.field1648[var3] = var1.readInt();
}
this.animationDirection = var1.readUnsignedByte();
this.animationSpeed = var1.readUnsignedByte();
this.pixels = null;
} else {
throw new RuntimeException();
}
}
this.animationDirection = var1.readUnsignedByte(); // L: 47
this.animationSpeed = var1.readUnsignedByte(); // L: 48
this.pixels = null; // L: 49
} else {
throw new RuntimeException(); // L: 33
}
} // L: 50
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(DILig;)Z"
)
@Export("load")
boolean load(double var1, int var3, AbstractArchive var4) {
int var5;
for(var5 = 0; var5 < this.fileIds.length; ++var5) {
if (var4.getFileFlat(this.fileIds[var5]) == null) {
return false;
}
}
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(DILig;)Z"
)
@Export("load")
boolean load(double var1, int var3, AbstractArchive var4) {
int var5;
for (var5 = 0; var5 < this.fileIds.length; ++var5) { // L: 53
if (var4.getFileFlat(this.fileIds[var5]) == null) { // L: 54
return false;
}
}
var5 = var3 * var3;
this.pixels = new int[var5];
var5 = var3 * var3; // L: 56
this.pixels = new int[var5]; // L: 57
for(int var6 = 0; var6 < this.fileIds.length; ++var6) {
int var8 = this.fileIds[var6];
IndexedSprite var7;
if (!GrandExchangeOfferNameComparator.method212(var4, var8)) {
var7 = null;
} else {
var7 = ApproximateRouteStrategy.method1304();
}
for (int var6 = 0; var6 < this.fileIds.length; ++var6) { // L: 58
int var8 = this.fileIds[var6]; // L: 60
IndexedSprite var7;
if (!GrandExchangeOfferNameComparator.method212(var4, var8)) { // L: 62
var7 = null; // L: 63
} else {
var7 = ApproximateRouteStrategy.method1304(); // L: 66
}
var7.normalize();
byte[] var10 = var7.pixels;
int[] var11 = var7.palette;
int var12 = this.field1648[var6];
if ((var12 & -16777216) == 16777216) {
;
}
var7.normalize(); // L: 69
byte[] var10 = var7.pixels; // L: 70
int[] var11 = var7.palette; // L: 71
int var12 = this.field1648[var6]; // L: 72
if ((var12 & -16777216) == 16777216) { // L: 73
}
if ((var12 & -16777216) == 33554432) {
;
}
if ((var12 & -16777216) == 33554432) { // L: 74
}
int var13;
int var14;
int var15;
int var16;
if ((var12 & -16777216) == 50331648) {
var13 = var12 & 16711935;
var14 = var12 >> 8 & 255;
int var13;
int var14;
int var15;
int var16;
if ((var12 & -16777216) == 50331648) { // L: 75
var13 = var12 & 16711935; // L: 76
var14 = var12 >> 8 & 255; // L: 77
for(var15 = 0; var15 < var11.length; ++var15) {
var16 = var11[var15];
if (var16 >> 8 == (var16 & '\uffff')) {
var16 &= 255;
var11[var15] = var13 * var16 >> 8 & 16711935 | var14 * var16 & '\uff00';
}
}
}
for (var15 = 0; var15 < var11.length; ++var15) { // L: 78
var16 = var11[var15]; // L: 79
if (var16 >> 8 == (var16 & 65535)) { // L: 80
var16 &= 255; // L: 81
var11[var15] = var13 * var16 >> 8 & 16711935 | var14 * var16 & 65280; // L: 82
}
}
}
for(var13 = 0; var13 < var11.length; ++var13) {
var11[var13] = Rasterizer3D.Rasterizer3D_brighten(var11[var13], var1);
}
for (var13 = 0; var13 < var11.length; ++var13) { // L: 86
var11[var13] = Rasterizer3D.Rasterizer3D_brighten(var11[var13], var1);
}
if (var6 == 0) {
var13 = 0;
} else {
var13 = this.field1641[var6 - 1];
}
if (var6 == 0) { // L: 88
var13 = 0;
} else {
var13 = this.field1641[var6 - 1]; // L: 89
}
if (var13 == 0) {
if (var3 == var7.subWidth) {
for(var14 = 0; var14 < var5; ++var14) {
this.pixels[var14] = var11[var10[var14] & 255];
}
} else if (var7.subWidth == 64 && var3 == 128) {
var14 = 0;
if (var13 == 0) { // L: 90
if (var3 == var7.subWidth) { // L: 91
for (var14 = 0; var14 < var5; ++var14) { // L: 92
this.pixels[var14] = var11[var10[var14] & 255];
}
} else if (var7.subWidth == 64 && var3 == 128) { // L: 94
var14 = 0; // L: 95
for(var15 = 0; var15 < var3; ++var15) {
for(var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var11[var10[(var15 >> 1 << 6) + (var16 >> 1)] & 255];
}
}
} else {
if (var7.subWidth != 128 || var3 != 64) {
throw new RuntimeException();
}
for (var15 = 0; var15 < var3; ++var15) { // L: 96
for (var16 = 0; var16 < var3; ++var16) { // L: 97
this.pixels[var14++] = var11[var10[(var15 >> 1 << 6) + (var16 >> 1)] & 255];
}
}
} else {
if (var7.subWidth != 128 || var3 != 64) { // L: 100
throw new RuntimeException(); // L: 107
}
var14 = 0;
var14 = 0; // L: 101
for(var15 = 0; var15 < var3; ++var15) {
for(var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var11[var10[(var16 << 1) + (var15 << 1 << 7)] & 255];
}
}
}
}
for (var15 = 0; var15 < var3; ++var15) { // L: 102
for (var16 = 0; var16 < var3; ++var16) { // L: 103
this.pixels[var14++] = var11[var10[(var16 << 1) + (var15 << 1 << 7)] & 255];
}
}
}
}
if (var13 == 1) {
;
}
if (var13 == 1) { // L: 110
}
if (var13 == 2) {
;
}
if (var13 == 2) { // L: 111
}
if (var13 == 3) {
;
}
}
if (var13 == 3) { // L: 112
}
}
return true;
}
return true; // L: 114
}
@ObfuscatedName("v")
@Export("reset")
void reset() {
this.pixels = null;
}
@ObfuscatedName("v")
@Export("reset")
void reset() {
this.pixels = null; // L: 118
} // L: 119
@ObfuscatedName("d")
@Export("animate")
void animate(int var1) {
if (this.pixels != null) {
short var2;
int var3;
int var4;
int var5;
int var6;
int var7;
int[] var10;
if (this.animationDirection == 1 || this.animationDirection == 3) {
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) {
Texture_animatedPixels = new int[this.pixels.length];
}
@ObfuscatedName("d")
@Export("animate")
void animate(int var1) {
if (this.pixels != null) { // L: 122
short var2;
int var3;
int var4;
int var5;
int var6;
int var7;
int[] var10;
if (this.animationDirection == 1 || this.animationDirection == 3) { // L: 123
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) { // L: 124
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) {
var2 = 64;
} else {
var2 = 128;
}
if (this.pixels.length == 4096) { // L: 126
var2 = 64;
} else {
var2 = 128; // L: 127
}
var3 = this.pixels.length;
var4 = var2 * this.animationSpeed * var1;
var5 = var3 - 1;
if (this.animationDirection == 1) {
var4 = -var4;
}
var3 = this.pixels.length; // L: 128
var4 = var2 * this.animationSpeed * var1; // L: 129
var5 = var3 - 1; // L: 130
if (this.animationDirection == 1) { // L: 131
var4 = -var4;
}
for(var6 = 0; var6 < var3; ++var6) {
var7 = var6 + var4 & var5;
Texture_animatedPixels[var6] = this.pixels[var7];
}
for (var6 = 0; var6 < var3; ++var6) { // L: 132
var7 = var6 + var4 & var5; // L: 133
Texture_animatedPixels[var6] = this.pixels[var7]; // L: 134
}
var10 = this.pixels;
this.pixels = Texture_animatedPixels;
Texture_animatedPixels = var10;
}
var10 = this.pixels; // L: 136
this.pixels = Texture_animatedPixels; // L: 137
Texture_animatedPixels = var10; // L: 138
}
if (this.animationDirection == 2 || this.animationDirection == 4) {
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) {
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.animationDirection == 2 || this.animationDirection == 4) { // L: 140
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) { // L: 141
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) {
var2 = 64;
} else {
var2 = 128;
}
if (this.pixels.length == 4096) { // L: 143
var2 = 64;
} else {
var2 = 128; // L: 144
}
var3 = this.pixels.length;
var4 = this.animationSpeed * var1;
var5 = var2 - 1;
if (this.animationDirection == 2) {
var4 = -var4;
}
var3 = this.pixels.length; // L: 145
var4 = this.animationSpeed * var1; // L: 146
var5 = var2 - 1; // L: 147
if (this.animationDirection == 2) { // L: 148
var4 = -var4;
}
for(var6 = 0; var6 < var3; var6 += var2) {
for(var7 = 0; var7 < var2; ++var7) {
int var8 = var6 + var7;
int var9 = var6 + (var7 + var4 & var5);
Texture_animatedPixels[var8] = this.pixels[var9];
}
}
for (var6 = 0; var6 < var3; var6 += var2) { // L: 149
for (var7 = 0; var7 < var2; ++var7) { // L: 150
int var8 = var6 + var7; // L: 151
int var9 = var6 + (var7 + var4 & var5); // L: 152
Texture_animatedPixels[var8] = this.pixels[var9]; // L: 153
}
}
var10 = this.pixels;
this.pixels = Texture_animatedPixels;
Texture_animatedPixels = var10;
}
var10 = this.pixels; // L: 156
this.pixels = Texture_animatedPixels; // L: 157
Texture_animatedPixels = var10; // L: 158
}
}
}
}
} // L: 160
}