rsc: please read the commit message for my neverending descent into madness

how do i stop making castles
every time i go to the beach i make a castle
every time i open blender i model castles
every time i play chess i castle
i just cant stop making castles dude
This commit is contained in:
ThatGamerBlue
2021-02-26 00:33:45 +00:00
parent 62df7e0ff1
commit 563587e6b0
346 changed files with 84175 additions and 82557 deletions

View File

@@ -7,48 +7,52 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("fx")
@Implements("NanoClock")
public class NanoClock extends Clock {
@ObfuscatedName("n")
@ObfuscatedGetter(
longValue = 7306161736253436303L
)
@Export("lastTimeNano")
long lastTimeNano = System.nanoTime();
@ObfuscatedName("n")
@ObfuscatedGetter(
longValue = 7306161736253436303L
)
@Export("lastTimeNano")
long lastTimeNano;
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(B)V",
garbageValue = "46"
)
@Export("mark")
public void mark() {
this.lastTimeNano = System.nanoTime();
}
public NanoClock() {
this.lastTimeNano = System.nanoTime(); // L: 10
} // L: 11
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(III)I",
garbageValue = "1861957348"
)
@Export("wait")
public int wait(int var1, int var2) {
long var3 = (long)var2 * 1000000L;
long var5 = this.lastTimeNano - System.nanoTime();
if (var5 < var3) {
var5 = var3;
}
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(B)V",
garbageValue = "46"
)
@Export("mark")
public void mark() {
this.lastTimeNano = System.nanoTime(); // L: 14
} // L: 15
ApproximateRouteStrategy.sleepExact(var5 / 1000000L);
long var7 = System.nanoTime();
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(III)I",
garbageValue = "1861957348"
)
@Export("wait")
public int wait(int var1, int var2) {
long var3 = (long)var2 * 1000000L; // L: 18
long var5 = this.lastTimeNano - System.nanoTime(); // L: 19
if (var5 < var3) { // L: 20
var5 = var3;
}
int var9;
for(var9 = 0; var9 < 10 && (var9 < 1 || this.lastTimeNano < var7); this.lastTimeNano += 1000000L * (long)var1) {
++var9;
}
ApproximateRouteStrategy.sleepExact(var5 / 1000000L); // L: 21
long var7 = System.nanoTime(); // L: 22
if (this.lastTimeNano < var7) {
this.lastTimeNano = var7;
}
int var9;
for (var9 = 0; var9 < 10 && (var9 < 1 || this.lastTimeNano < var7); this.lastTimeNano += 1000000L * (long)var1) { // L: 23 24 26
++var9; // L: 25
}
return var9;
}
if (this.lastTimeNano < var7) { // L: 28
this.lastTimeNano = var7;
}
return var9; // L: 29
}
}