rsc: please read the commit message for my neverending descent into madness

how do i stop making castles
every time i go to the beach i make a castle
every time i open blender i model castles
every time i play chess i castle
i just cant stop making castles dude
This commit is contained in:
ThatGamerBlue
2021-02-26 00:33:45 +00:00
parent 62df7e0ff1
commit 563587e6b0
346 changed files with 84175 additions and 82557 deletions

View File

@@ -7,215 +7,215 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("dq")
@Implements("Decimator")
public class Decimator {
@ObfuscatedName("rl")
@ObfuscatedGetter(
intValue = 1495811456
)
static int field1475;
@ObfuscatedName("eu")
@ObfuscatedGetter(
intValue = 18883239
)
static int field1480;
@ObfuscatedName("c")
@ObfuscatedGetter(
intValue = 1921433287
)
@Export("inputRate")
int inputRate;
@ObfuscatedName("y")
@ObfuscatedGetter(
intValue = 1053329407
)
@Export("outputRate")
int outputRate;
@ObfuscatedName("h")
@Export("table")
int[][] table;
@ObfuscatedName("rl")
@ObfuscatedGetter(
intValue = -1699590005
)
static int field1475;
@ObfuscatedName("eu")
@ObfuscatedGetter(
intValue = 18883239
)
static int field1480;
@ObfuscatedName("c")
@ObfuscatedGetter(
intValue = 1921433287
)
@Export("inputRate")
int inputRate;
@ObfuscatedName("y")
@ObfuscatedGetter(
intValue = 1053329407
)
@Export("outputRate")
int outputRate;
@ObfuscatedName("h")
@Export("table")
int[][] table;
public Decimator(int var1, int var2) {
if (var2 != var1) {
int var4 = var1;
int var5 = var2;
if (var2 > var1) {
var4 = var2;
var5 = var1;
}
public Decimator(int var1, int var2) {
if (var2 != var1) { // L: 14
int var4 = var1; // L: 16
int var5 = var2; // L: 17
if (var2 > var1) { // L: 19
var4 = var2; // L: 21
var5 = var1; // L: 22
}
while(var5 != 0) {
int var6 = var4 % var5;
var4 = var5;
var5 = var6;
}
while (var5 != 0) { // L: 24
int var6 = var4 % var5; // L: 25
var4 = var5; // L: 26
var5 = var6; // L: 27
}
var1 /= var4;
var2 /= var4;
this.inputRate = var1;
this.outputRate = var2;
this.table = new int[var1][14];
var1 /= var4; // L: 32
var2 /= var4; // L: 33
this.inputRate = var1; // L: 34
this.outputRate = var2; // L: 35
this.table = new int[var1][14]; // L: 36
for(int var7 = 0; var7 < var1; ++var7) {
int[] var8 = this.table[var7];
double var9 = (double)var7 / (double)var1 + 6.0D;
int var11 = (int)Math.floor(1.0D + (var9 - 7.0D));
if (var11 < 0) {
var11 = 0;
}
for (int var7 = 0; var7 < var1; ++var7) { // L: 37
int[] var8 = this.table[var7]; // L: 38
double var9 = (double)var7 / (double)var1 + 6.0D; // L: 39
int var11 = (int)Math.floor(1.0D + (var9 - 7.0D)); // L: 40
if (var11 < 0) { // L: 41
var11 = 0;
}
int var12 = (int)Math.ceil(var9 + 7.0D);
if (var12 > 14) {
var12 = 14;
}
int var12 = (int)Math.ceil(var9 + 7.0D); // L: 42
if (var12 > 14) { // L: 43
var12 = 14;
}
for(double var13 = (double)var2 / (double)var1; var11 < var12; ++var11) {
double var15 = ((double)var11 - var9) * 3.141592653589793D;
double var17 = var13;
if (var15 < -1.0E-4D || var15 > 1.0E-4D) {
var17 = var13 * (Math.sin(var15) / var15);
}
for (double var13 = (double)var2 / (double)var1; var11 < var12; ++var11) { // L: 44 45
double var15 = ((double)var11 - var9) * 3.141592653589793D; // L: 46
double var17 = var13; // L: 47
if (var15 < -1.0E-4D || var15 > 1.0E-4D) { // L: 48
var17 = var13 * (Math.sin(var15) / var15);
}
var17 *= 0.54D + 0.46D * Math.cos(((double)var11 - var9) * 0.2243994752564138D);
var8[var11] = (int)Math.floor(var17 * 65536.0D + 0.5D);
}
}
var17 *= 0.54D + 0.46D * Math.cos(((double)var11 - var9) * 0.2243994752564138D); // L: 49
var8[var11] = (int)Math.floor(var17 * 65536.0D + 0.5D); // L: 50
}
}
}
}
}
} // L: 53
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "([BI)[B",
garbageValue = "-153024312"
)
@Export("resample")
byte[] resample(byte[] var1) {
if (this.table != null) {
int var2 = (int)((long)var1.length * (long)this.outputRate / (long)this.inputRate) + 14;
int[] var3 = new int[var2];
int var4 = 0;
int var5 = 0;
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "([BI)[B",
garbageValue = "-153024312"
)
@Export("resample")
byte[] resample(byte[] var1) {
if (this.table != null) { // L: 56
int var2 = (int)((long)var1.length * (long)this.outputRate / (long)this.inputRate) + 14; // L: 57
int[] var3 = new int[var2]; // L: 58
int var4 = 0; // L: 59
int var5 = 0; // L: 60
int var6;
for(var6 = 0; var6 < var1.length; ++var6) {
byte var7 = var1[var6];
int[] var8 = this.table[var5];
int var6;
for (var6 = 0; var6 < var1.length; ++var6) { // L: 61
byte var7 = var1[var6]; // L: 62
int[] var8 = this.table[var5]; // L: 63
int var9;
for(var9 = 0; var9 < 14; ++var9) {
var3[var9 + var4] += var7 * var8[var9];
}
int var9;
for (var9 = 0; var9 < 14; ++var9) { // L: 64
var3[var9 + var4] += var7 * var8[var9];
}
var5 += this.outputRate;
var9 = var5 / this.inputRate;
var4 += var9;
var5 -= var9 * this.inputRate;
}
var5 += this.outputRate; // L: 65
var9 = var5 / this.inputRate; // L: 66
var4 += var9; // L: 67
var5 -= var9 * this.inputRate; // L: 68
}
var1 = new byte[var2];
var1 = new byte[var2]; // L: 70
for(var6 = 0; var6 < var2; ++var6) {
int var10 = var3[var6] + '耀' >> 16;
if (var10 < -128) {
var1[var6] = -128;
} else if (var10 > 127) {
var1[var6] = 127;
} else {
var1[var6] = (byte)var10;
}
}
}
for (var6 = 0; var6 < var2; ++var6) { // L: 71
int var10 = var3[var6] + 32768 >> 16; // L: 72
if (var10 < -128) { // L: 73
var1[var6] = -128;
} else if (var10 > 127) { // L: 74
var1[var6] = 127;
} else {
var1[var6] = (byte)var10; // L: 75
}
}
}
return var1;
}
return var1; // L: 78
}
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "-128"
)
@Export("scaleRate")
int scaleRate(int var1) {
if (this.table != null) {
var1 = (int)((long)this.outputRate * (long)var1 / (long)this.inputRate);
}
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "-128"
)
@Export("scaleRate")
int scaleRate(int var1) {
if (this.table != null) {
var1 = (int)((long)this.outputRate * (long)var1 / (long)this.inputRate); // L: 82
}
return var1;
}
return var1; // L: 83
}
@ObfuscatedName("d")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "0"
)
@Export("scalePosition")
int scalePosition(int var1) {
if (this.table != null) {
var1 = (int)((long)var1 * (long)this.outputRate / (long)this.inputRate) + 6;
}
@ObfuscatedName("d")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "0"
)
@Export("scalePosition")
int scalePosition(int var1) {
if (this.table != null) { // L: 87
var1 = (int)((long)var1 * (long)this.outputRate / (long)this.inputRate) + 6;
}
return var1;
}
return var1; // L: 88
}
@ObfuscatedName("x")
@ObfuscatedSignature(
descriptor = "(I)V",
garbageValue = "-1972966178"
)
static void method2704() {
if (WorldMapData_0.loadWorlds()) {
Login.worldSelectOpen = true;
Login.worldSelectPage = 0;
Login.worldSelectPagesCount = 0;
}
@ObfuscatedName("x")
@ObfuscatedSignature(
descriptor = "(I)V",
garbageValue = "-1972966178"
)
static void method2704() {
if (WorldMapData_0.loadWorlds()) { // L: 1569
Login.worldSelectOpen = true; // L: 1570
Login.worldSelectPage = 0; // L: 1571
Login.worldSelectPagesCount = 0; // L: 1572
}
}
} // L: 1574
@ObfuscatedName("gn")
@ObfuscatedSignature(
descriptor = "(I)V",
garbageValue = "909165860"
)
static final void method2708() {
for(Projectile var0 = (Projectile)Client.projectiles.last(); var0 != null; var0 = (Projectile)Client.projectiles.previous()) {
if (var0.plane == class90.Client_plane && Client.cycle <= var0.cycleEnd) {
if (Client.cycle >= var0.cycleStart) {
if (var0.targetIndex > 0) {
NPC var1 = Client.npcs[var0.targetIndex - 1];
if (var1 != null && var1.x >= 0 && var1.x < 13312 && var1.y >= 0 && var1.y < 13312) {
var0.setDestination(var1.x, var1.y, WorldMapRegion.getTileHeight(var1.x, var1.y, var0.plane) - var0.endHeight, Client.cycle);
}
}
@ObfuscatedName("gn")
@ObfuscatedSignature(
descriptor = "(I)V",
garbageValue = "909165860"
)
static final void method2708() {
for (Projectile var0 = (Projectile)Client.projectiles.last(); var0 != null; var0 = (Projectile)Client.projectiles.previous()) { // L: 4312 4313 4330
if (var0.plane == class90.Client_plane && Client.cycle <= var0.cycleEnd) { // L: 4314
if (Client.cycle >= var0.cycleStart) { // L: 4315
if (var0.targetIndex > 0) { // L: 4316
NPC var1 = Client.npcs[var0.targetIndex - 1]; // L: 4317
if (var1 != null && var1.x >= 0 && var1.x < 13312 && var1.y >= 0 && var1.y < 13312) { // L: 4318
var0.setDestination(var1.x, var1.y, WorldMapRegion.getTileHeight(var1.x, var1.y, var0.plane) - var0.endHeight, Client.cycle);
}
}
if (var0.targetIndex < 0) {
int var2 = -var0.targetIndex - 1;
Player var3;
if (var2 == Client.localPlayerIndex) {
var3 = UserComparator9.localPlayer;
} else {
var3 = Client.players[var2];
}
if (var0.targetIndex < 0) { // L: 4320
int var2 = -var0.targetIndex - 1; // L: 4322
Player var3;
if (var2 == Client.localPlayerIndex) { // L: 4323
var3 = UserComparator9.localPlayer;
} else {
var3 = Client.players[var2]; // L: 4324
}
if (var3 != null && var3.x >= 0 && var3.x < 13312 && var3.y >= 0 && var3.y < 13312) {
var0.setDestination(var3.x, var3.y, WorldMapRegion.getTileHeight(var3.x, var3.y, var0.plane) - var0.endHeight, Client.cycle);
}
}
if (var3 != null && var3.x >= 0 && var3.x < 13312 && var3.y >= 0 && var3.y < 13312) {
var0.setDestination(var3.x, var3.y, WorldMapRegion.getTileHeight(var3.x, var3.y, var0.plane) - var0.endHeight, Client.cycle); // L: 4325
}
}
var0.advance(Client.field808);
MilliClock.scene.drawEntity(class90.Client_plane, (int)var0.x, (int)var0.y, (int)var0.z, 60, var0, var0.yaw, -1L, false);
}
} else {
var0.remove();
}
}
var0.advance(Client.field808); // L: 4327
MilliClock.scene.drawEntity(class90.Client_plane, (int)var0.x, (int)var0.y, (int)var0.z, 60, var0, var0.yaw, -1L, false); // L: 4328
}
} else {
var0.remove();
}
}
}
} // L: 4332
@ObfuscatedName("jk")
static final void method2707(double var0) {
Rasterizer3D.Rasterizer3D_setBrightness(var0);
((TextureProvider)Rasterizer3D.Rasterizer3D_textureLoader).setBrightness(var0);
WorldMapData_0.method239();
WorldMapSectionType.clientPreferences.field1072 = var0;
class23.savePreferences();
}
@ObfuscatedName("jk")
static final void method2707(double var0) {
Rasterizer3D.Rasterizer3D_setBrightness(var0); // L: 11084
((TextureProvider)Rasterizer3D.Rasterizer3D_textureLoader).setBrightness(var0); // L: 11085
WorldMapData_0.method239(); // L: 11086
WorldMapSectionType.clientPreferences.field1072 = var0; // L: 11087
class23.savePreferences(); // L: 11088
} // L: 11089
}