rsc: please read the commit message for my neverending descent into madness

how do i stop making castles
every time i go to the beach i make a castle
every time i open blender i model castles
every time i play chess i castle
i just cant stop making castles dude
This commit is contained in:
ThatGamerBlue
2021-02-26 00:33:45 +00:00
parent 62df7e0ff1
commit 563587e6b0
346 changed files with 84175 additions and 82557 deletions

View File

@@ -7,116 +7,121 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("ee")
@Implements("BoundaryObject")
public final class BoundaryObject {
@ObfuscatedName("jn")
@ObfuscatedSignature(
descriptor = "Lda;"
)
@Export("textureProvider")
static TextureProvider textureProvider;
@ObfuscatedName("n")
@ObfuscatedGetter(
intValue = -1837784551
)
@Export("tileHeight")
int tileHeight;
@ObfuscatedName("v")
@ObfuscatedGetter(
intValue = 324986435
)
@Export("x")
int x;
@ObfuscatedName("d")
@ObfuscatedGetter(
intValue = 392241551
)
@Export("y")
int y;
@ObfuscatedName("c")
@ObfuscatedGetter(
intValue = -1347087127
)
@Export("orientationA")
int orientationA;
@ObfuscatedName("y")
@ObfuscatedGetter(
intValue = 1198661661
)
@Export("orientationB")
int orientationB;
@ObfuscatedName("h")
@ObfuscatedSignature(
descriptor = "Lem;"
)
@Export("renderable1")
public Renderable renderable1;
@ObfuscatedName("z")
@ObfuscatedSignature(
descriptor = "Lem;"
)
@Export("renderable2")
public Renderable renderable2;
@ObfuscatedName("e")
@ObfuscatedGetter(
longValue = -5322685038188485543L
)
@Export("tag")
public long tag = 0L;
@ObfuscatedName("q")
@ObfuscatedGetter(
intValue = 898643669
)
@Export("flags")
int flags = 0;
@ObfuscatedName("jn")
@ObfuscatedSignature(
descriptor = "Lda;"
)
@Export("textureProvider")
static TextureProvider textureProvider;
@ObfuscatedName("n")
@ObfuscatedGetter(
intValue = -1837784551
)
@Export("tileHeight")
int tileHeight;
@ObfuscatedName("v")
@ObfuscatedGetter(
intValue = 324986435
)
@Export("x")
int x;
@ObfuscatedName("d")
@ObfuscatedGetter(
intValue = 392241551
)
@Export("y")
int y;
@ObfuscatedName("c")
@ObfuscatedGetter(
intValue = -1347087127
)
@Export("orientationA")
int orientationA;
@ObfuscatedName("y")
@ObfuscatedGetter(
intValue = 1198661661
)
@Export("orientationB")
int orientationB;
@ObfuscatedName("h")
@ObfuscatedSignature(
descriptor = "Lem;"
)
@Export("renderable1")
public Renderable renderable1;
@ObfuscatedName("z")
@ObfuscatedSignature(
descriptor = "Lem;"
)
@Export("renderable2")
public Renderable renderable2;
@ObfuscatedName("e")
@ObfuscatedGetter(
longValue = -5322685038188485543L
)
@Export("tag")
public long tag;
@ObfuscatedName("q")
@ObfuscatedGetter(
intValue = 898643669
)
@Export("flags")
int flags;
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lig;IIB)[Lly;",
garbageValue = "0"
)
public static IndexedSprite[] method3420(AbstractArchive var0, int var1, int var2) {
byte[] var4 = var0.takeFile(var1, var2);
boolean var3;
if (var4 == null) {
var3 = false;
} else {
GrandExchangeOfferNameComparator.SpriteBuffer_decode(var4);
var3 = true;
}
BoundaryObject() {
this.tag = 0L; // L: 11
this.flags = 0; // L: 12
} // L: 14
if (!var3) {
return null;
} else {
IndexedSprite[] var5 = new IndexedSprite[class336.SpriteBuffer_spriteCount];
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lig;IIB)[Lly;",
garbageValue = "0"
)
public static IndexedSprite[] method3420(AbstractArchive var0, int var1, int var2) {
byte[] var4 = var0.takeFile(var1, var2); // L: 25
boolean var3;
if (var4 == null) { // L: 26
var3 = false; // L: 27
} else {
GrandExchangeOfferNameComparator.SpriteBuffer_decode(var4); // L: 30
var3 = true; // L: 31
}
for(int var6 = 0; var6 < class336.SpriteBuffer_spriteCount; ++var6) {
IndexedSprite var7 = var5[var6] = new IndexedSprite();
var7.width = class336.SpriteBuffer_spriteWidth;
var7.height = class336.SpriteBuffer_spriteHeight;
var7.xOffset = class105.SpriteBuffer_xOffsets[var6];
var7.yOffset = class336.SpriteBuffer_yOffsets[var6];
var7.subWidth = class336.SpriteBuffer_spriteWidths[var6];
var7.subHeight = class225.SpriteBuffer_spriteHeights[var6];
var7.palette = HorizontalAlignment.SpriteBuffer_spritePalette;
var7.pixels = class2.SpriteBuffer_pixels[var6];
}
if (!var3) { // L: 33
return null;
} else {
IndexedSprite[] var5 = new IndexedSprite[class336.SpriteBuffer_spriteCount]; // L: 36
class105.SpriteBuffer_xOffsets = null;
class336.SpriteBuffer_yOffsets = null;
class336.SpriteBuffer_spriteWidths = null;
class225.SpriteBuffer_spriteHeights = null;
HorizontalAlignment.SpriteBuffer_spritePalette = null;
class2.SpriteBuffer_pixels = null;
return var5;
}
}
for (int var6 = 0; var6 < class336.SpriteBuffer_spriteCount; ++var6) { // L: 37
IndexedSprite var7 = var5[var6] = new IndexedSprite(); // L: 38
var7.width = class336.SpriteBuffer_spriteWidth; // L: 39
var7.height = class336.SpriteBuffer_spriteHeight; // L: 40
var7.xOffset = class105.SpriteBuffer_xOffsets[var6]; // L: 41
var7.yOffset = class336.SpriteBuffer_yOffsets[var6]; // L: 42
var7.subWidth = class336.SpriteBuffer_spriteWidths[var6]; // L: 43
var7.subHeight = class225.SpriteBuffer_spriteHeights[var6]; // L: 44
var7.palette = HorizontalAlignment.SpriteBuffer_spritePalette; // L: 45
var7.pixels = class2.SpriteBuffer_pixels[var6]; // L: 46
}
@ObfuscatedName("gj")
@ObfuscatedSignature(
descriptor = "(B)I",
garbageValue = "33"
)
@Export("getWindowedMode")
static int getWindowedMode() {
return Client.isResizable ? 2 : 1;
}
class105.SpriteBuffer_xOffsets = null; // L: 49
class336.SpriteBuffer_yOffsets = null; // L: 50
class336.SpriteBuffer_spriteWidths = null; // L: 51
class225.SpriteBuffer_spriteHeights = null; // L: 52
HorizontalAlignment.SpriteBuffer_spritePalette = null; // L: 53
class2.SpriteBuffer_pixels = null; // L: 54
return var5; // L: 58
}
}
@ObfuscatedName("gj")
@ObfuscatedSignature(
descriptor = "(B)I",
garbageValue = "33"
)
@Export("getWindowedMode")
static int getWindowedMode() {
return Client.isResizable ? 2 : 1; // L: 3807
}
}