runelite-api: add scale to createItemSprite

This commit is contained in:
Adam
2018-03-13 11:23:21 -04:00
parent 410ae392b5
commit 5411da531b
5 changed files with 27 additions and 3 deletions

View File

@@ -92,7 +92,7 @@ public interface Client extends GameEngine
ItemComposition getItemDefinition(int id);
SpritePixels createItemSprite(int itemId, int quantity, int border, int shadowColor, int stackable, boolean noted);
SpritePixels createItemSprite(int itemId, int quantity, int border, int shadowColor, int stackable, boolean noted, int scale);
int getBaseX();

View File

@@ -33,4 +33,5 @@ public class Constants
public static final int GAME_FIXED_HEIGHT = 503;
public static final Dimension GAME_FIXED_SIZE = new Dimension(GAME_FIXED_WIDTH, GAME_FIXED_HEIGHT);
public static final double GAME_FIXED_ASPECT_RATIO = (double) GAME_FIXED_WIDTH / (double) GAME_FIXED_HEIGHT;
public static final int CLIENT_DEFAULT_ZOOM = 512;
}