runelite-api: add scale to createItemSprite
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@@ -92,7 +92,7 @@ public interface Client extends GameEngine
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ItemComposition getItemDefinition(int id);
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SpritePixels createItemSprite(int itemId, int quantity, int border, int shadowColor, int stackable, boolean noted);
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SpritePixels createItemSprite(int itemId, int quantity, int border, int shadowColor, int stackable, boolean noted, int scale);
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int getBaseX();
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@@ -33,4 +33,5 @@ public class Constants
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public static final int GAME_FIXED_HEIGHT = 503;
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public static final Dimension GAME_FIXED_SIZE = new Dimension(GAME_FIXED_WIDTH, GAME_FIXED_HEIGHT);
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public static final double GAME_FIXED_ASPECT_RATIO = (double) GAME_FIXED_WIDTH / (double) GAME_FIXED_HEIGHT;
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public static final int CLIENT_DEFAULT_ZOOM = 512;
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}
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