Rework specbar plugin (#347)
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@@ -1,13 +1,32 @@
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/*
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* Copyright (c) 2019, Lucas <https://github.com/Lucwousin>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.specbar;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.WidgetHiddenChanged;
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import net.runelite.api.widgets.Widget;
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import net.runelite.api.widgets.WidgetID;
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import net.runelite.api.widgets.WidgetInfo;
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import net.runelite.api.events.ScriptCallbackEvent;
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import net.runelite.client.eventbus.Subscribe;
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import net.runelite.client.plugins.Plugin;
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import net.runelite.client.plugins.PluginDescriptor;
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@@ -37,38 +56,15 @@ public class SpecBarPlugin extends Plugin
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}
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@Subscribe
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private void onWidgetHiddenChanged(WidgetHiddenChanged event)
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public void onScriptCallbackEvent(ScriptCallbackEvent event)
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{
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if (WidgetInfo.TO_GROUP(event.getWidget().getId()) == WidgetID.COMBAT_GROUP_ID)
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if (!"drawSpecbarAnyway".equals(event.getEventName()))
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{
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hideSpecBar();
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}
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}
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@Subscribe
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private void onGameStateChanged(GameStateChanged event)
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{
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if (event.getGameState().equals(GameState.LOGGING_IN))
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{
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hideSpecBar();
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return;
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}
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}
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/**
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* Displays the special attack bar
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*/
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private void hideSpecBar()
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{
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try
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{
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Widget specBar = client.getWidget(WidgetInfo.COMBAT_SPECIAL_ATTACK);
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specBar.setHidden(false);
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specBar.revalidate();
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}
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catch (NullPointerException e)
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{
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// Stops the nulls that occur before the spec bar is loaded by player equipping a spec wep
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}
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int[] iStack = client.getIntStack();
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int iStackSize = client.getIntStackSize();
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iStack[iStackSize - 1] = 1;
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}
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}
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