Move addChatMessage to mixins

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
Tomas Slusny
2018-06-22 11:03:25 +02:00
committed by Adam
parent 4d6386d846
commit 517c4c4796
2 changed files with 16 additions and 15 deletions

View File

@@ -38,7 +38,6 @@ import java.awt.event.MouseEvent;
import java.awt.event.MouseWheelEvent;
import java.awt.image.BufferedImage;
import java.awt.image.VolatileImage;
import net.runelite.api.ChatMessageType;
import net.runelite.api.Client;
import net.runelite.api.GraphicsObject;
import net.runelite.api.MainBufferProvider;
@@ -47,7 +46,6 @@ import net.runelite.api.Region;
import net.runelite.api.RenderOverview;
import net.runelite.api.TextureProvider;
import net.runelite.api.WorldMapManager;
import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.GraphicsObjectCreated;
import net.runelite.api.events.MenuOptionClicked;
@@ -368,19 +366,6 @@ public class Hooks
return menuOptionClicked.isConsumed();
}
public static void addChatMessage(int type, String name, String message, String sender)
{
if (log.isDebugEnabled())
{
log.debug("Chat message type {}: {}", ChatMessageType.of(type), message);
}
ChatMessageType chatMessageType = ChatMessageType.of(type);
ChatMessage chatMessage = new ChatMessage(chatMessageType, name, message, sender);
eventBus.post(chatMessage);
}
public static void updateNpcs()
{
// The NPC update event seem to run every server tick,