client: expose idle/cross methods. (#2230)

This commit is contained in:
Ganom
2020-01-13 18:11:31 -05:00
committed by GitHub
parent 63b98542a8
commit 4f7eeb396a
2 changed files with 19 additions and 1 deletions

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@@ -1928,4 +1928,10 @@ public interface Client extends GameShell
* when a inventory item is clicked and dragged.
*/
void setTempMenuEntry(MenuEntry entry);
void setShowMouseCross(boolean show);
void setMouseIdleTicks(int cycles);
void setKeyboardIdleTicks(int cycles);
}