Add null-check for target tile in ObjectIndicatorsPlugin (#7115)
Sometimes there is no target tile (e.g climb-down ladders).
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@@ -257,6 +257,11 @@ public class ObjectIndicatorsPlugin extends Plugin implements KeyListener
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private TileObject findTileObject(Tile tile, int id)
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private TileObject findTileObject(Tile tile, int id)
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{
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{
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if (tile == null)
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{
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return null;
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}
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final GameObject[] tileGameObjects = tile.getGameObjects();
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final GameObject[] tileGameObjects = tile.getGameObjects();
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for (GameObject object : tileGameObjects)
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for (GameObject object : tileGameObjects)
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