Rework a bit, added standard cmb spells, rune pouch, info panel
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@@ -340,7 +340,6 @@ public final class AnimationID
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public static final int BARRAGE_ANIMATION = 1979;
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public static final int BLITZ_ANIMATION = 1978;
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public static final int CHIN_ANIMATION = 7618;
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public static final int SCYTHE_OF_VITUR_ANIMATION = 8056;
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// Gauntlet Hunleff
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public static final int HUNLEFF_TRAMPLE = 8420;
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@@ -351,4 +350,13 @@ public final class AnimationID
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public static final int ZALCANO_KNOCKED_DOWN = 8437;
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public static final int ZALCANO_WAKEUP = 8439;
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public static final int ZALCANO_ROCK_GLOWING = 8448;
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//Supplies Tracker
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public static final int ONEHAND_SLASH_SWORD_ANIMATION = 390;
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public static final int ONEHAND_STAB_SWORD_ANIMATION = 386;
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public static final int SCYTHE_OF_VITUR_ANIMATION = 8056;
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public static final int LOW_LEVEL_STANDARD_SPELLS = 711;
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public static final int WAVE_SPELL_ANIMATION = 727;
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public static final int SURGE_SPELL_ANIMATION = 7855;
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public static final int HIGH_ALCH_ANIMATION = 713;
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}
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