Add low hitpoints and prayer notifications
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@@ -35,6 +35,7 @@ import net.runelite.api.Actor;
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import net.runelite.api.Client;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.GameState;
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import net.runelite.api.Player;
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import net.runelite.api.Player;
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import net.runelite.api.Skill;
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import net.runelite.client.RuneLite;
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import net.runelite.client.RuneLite;
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import net.runelite.client.events.AnimationChanged;
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import net.runelite.client.events.AnimationChanged;
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import net.runelite.client.events.GameStateChanged;
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import net.runelite.client.events.GameStateChanged;
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@@ -55,7 +56,11 @@ public class IdleNotifier extends Plugin
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private Instant lastAnimating;
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private Instant lastAnimating;
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private Instant lastInteracting;
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private Instant lastInteracting;
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private Instant lastHitpoints;
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private Instant lastPrayer;
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private boolean notifyIdle = false;
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private boolean notifyIdle = false;
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private boolean notifyHitpoints = true;
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private boolean notifyPrayer = true;
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@Override
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@Override
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protected void startUp() throws Exception
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protected void startUp() throws Exception
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@@ -157,7 +162,7 @@ public class IdleNotifier extends Plugin
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}
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}
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@Schedule(
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@Schedule(
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period = 2,
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period = 1,
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unit = ChronoUnit.SECONDS
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unit = ChronoUnit.SECONDS
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)
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)
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public void checkIdle()
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public void checkIdle()
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@@ -187,6 +192,40 @@ public class IdleNotifier extends Plugin
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sendNotification("[" + local.getName() + "] is now out of combat!");
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sendNotification("[" + local.getName() + "] is now out of combat!");
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lastInteracting = null;
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lastInteracting = null;
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}
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}
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if (client.getRealSkillLevel(Skill.HITPOINTS) > config.getHitpointsThreshold())
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{
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if (client.getBoostedSkillLevel(Skill.HITPOINTS) <= config.getHitpointsThreshold())
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{
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if (!notifyHitpoints && Instant.now().compareTo(lastHitpoints.plus(waitDuration)) >= 0)
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{
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sendNotification("[" + local.getName() + "] has low hitpoints!");
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notifyHitpoints = true;
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}
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}
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else
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{
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lastHitpoints = Instant.now();
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notifyHitpoints = false;
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}
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}
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if (client.getRealSkillLevel(Skill.PRAYER) > config.getPrayerThreshold())
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{
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if (client.getBoostedSkillLevel(Skill.PRAYER) <= config.getPrayerThreshold())
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{
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if (!notifyPrayer && Instant.now().compareTo(lastPrayer.plus(waitDuration)) >= 0)
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{
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sendNotification("[" + local.getName() + "] has low prayer!");
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notifyPrayer = true;
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}
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}
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else
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{
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lastPrayer = Instant.now();
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notifyPrayer = false;
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}
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}
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}
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}
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private void sendNotification(String message)
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private void sendNotification(String message)
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@@ -204,5 +243,4 @@ public class IdleNotifier extends Plugin
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runelite.notify(message);
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runelite.notify(message);
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}
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}
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}
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}
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}
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}
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@@ -88,4 +88,26 @@ public interface IdleNotifierConfig
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{
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{
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return 5000;
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return 5000;
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}
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}
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@ConfigItem(
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keyName = "hitpoints",
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name = "Hitpoints Threshold",
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description = "The amount of hitpoints to send a notification at",
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position = 6
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)
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default int getHitpointsThreshold()
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{
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return 15;
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}
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@ConfigItem(
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keyName = "prayer",
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name = "Prayer Threshold",
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description = "The amount of prayer points to send a notification at",
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position = 7
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)
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default int getPrayerThreshold()
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{
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return 15;
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}
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}
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}
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