runescape-client: fix the thing

This commit is contained in:
ThatGamerBlue
2020-12-11 06:14:29 +00:00
parent f74baf08ce
commit 463bc42f5f
325 changed files with 35526 additions and 35531 deletions

View File

@@ -12,22 +12,22 @@ public class class232 {
static int field2778;
static {
int var0 = 0;
int var1 = 0;
class238[] var2 = Occluder.method3377();
int var0 = 0; // L: 9
int var1 = 0; // L: 10
class238[] var2 = Occluder.method3377(); // L: 12
for (int var3 = 0; var3 < var2.length; ++var3) {
class238 var4 = var2[var3];
for (int var3 = 0; var3 < var2.length; ++var3) { // L: 13
class238 var4 = var2[var3]; // L: 14
if (var4.field3113 > var0) {
var0 = var4.field3113;
var0 = var4.field3113; // L: 16
}
if (var4.field3117 > var1) {
if (var4.field3117 > var1) { // L: 17
var1 = var4.field3117;
}
}
}
} // L: 21
@ObfuscatedName("e")
@ObfuscatedSignature(
@@ -36,70 +36,70 @@ public class class232 {
)
@Export("SpriteBuffer_decode")
static void SpriteBuffer_decode(byte[] var0) {
Buffer var1 = new Buffer(var0);
var1.offset = var0.length - 2;
class336.SpriteBuffer_spriteCount = var1.readUnsignedShort();
class336.SpriteBuffer_xOffsets = new int[class336.SpriteBuffer_spriteCount];
class336.SpriteBuffer_yOffsets = new int[class336.SpriteBuffer_spriteCount];
class336.SpriteBuffer_spriteWidths = new int[class336.SpriteBuffer_spriteCount];
class336.SpriteBuffer_spriteHeights = new int[class336.SpriteBuffer_spriteCount];
GrandExchangeEvents.SpriteBuffer_pixels = new byte[class336.SpriteBuffer_spriteCount][];
var1.offset = var0.length - 7 - class336.SpriteBuffer_spriteCount * 8;
DirectByteArrayCopier.SpriteBuffer_spriteWidth = var1.readUnsignedShort();
class336.SpriteBuffer_spriteHeight = var1.readUnsignedShort();
int var2 = (var1.readUnsignedByte() & 255) + 1;
Buffer var1 = new Buffer(var0); // L: 208
var1.offset = var0.length - 2; // L: 209
class336.SpriteBuffer_spriteCount = var1.readUnsignedShort(); // L: 210
class336.SpriteBuffer_xOffsets = new int[class336.SpriteBuffer_spriteCount]; // L: 211
class336.SpriteBuffer_yOffsets = new int[class336.SpriteBuffer_spriteCount]; // L: 212
class336.SpriteBuffer_spriteWidths = new int[class336.SpriteBuffer_spriteCount]; // L: 213
class336.SpriteBuffer_spriteHeights = new int[class336.SpriteBuffer_spriteCount]; // L: 214
GrandExchangeEvents.SpriteBuffer_pixels = new byte[class336.SpriteBuffer_spriteCount][]; // L: 215
var1.offset = var0.length - 7 - class336.SpriteBuffer_spriteCount * 8; // L: 216
DirectByteArrayCopier.SpriteBuffer_spriteWidth = var1.readUnsignedShort(); // L: 217
class336.SpriteBuffer_spriteHeight = var1.readUnsignedShort(); // L: 218
int var2 = (var1.readUnsignedByte() & 255) + 1; // L: 219
int var3;
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) {
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) { // L: 220
class336.SpriteBuffer_xOffsets[var3] = var1.readUnsignedShort();
}
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) {
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) { // L: 221
class336.SpriteBuffer_yOffsets[var3] = var1.readUnsignedShort();
}
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) {
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) { // L: 222
class336.SpriteBuffer_spriteWidths[var3] = var1.readUnsignedShort();
}
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) {
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) { // L: 223
class336.SpriteBuffer_spriteHeights[var3] = var1.readUnsignedShort();
}
var1.offset = var0.length - 7 - class336.SpriteBuffer_spriteCount * 8 - (var2 - 1) * 3;
class336.SpriteBuffer_spritePalette = new int[var2];
var1.offset = var0.length - 7 - class336.SpriteBuffer_spriteCount * 8 - (var2 - 1) * 3; // L: 224
class336.SpriteBuffer_spritePalette = new int[var2]; // L: 225
for (var3 = 1; var3 < var2; ++var3) {
class336.SpriteBuffer_spritePalette[var3] = var1.readMedium();
if (class336.SpriteBuffer_spritePalette[var3] == 0) {
for (var3 = 1; var3 < var2; ++var3) { // L: 226
class336.SpriteBuffer_spritePalette[var3] = var1.readMedium(); // L: 227
if (class336.SpriteBuffer_spritePalette[var3] == 0) { // L: 228
class336.SpriteBuffer_spritePalette[var3] = 1;
}
}
var1.offset = 0;
var1.offset = 0; // L: 230
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) {
int var4 = class336.SpriteBuffer_spriteWidths[var3];
int var5 = class336.SpriteBuffer_spriteHeights[var3];
int var6 = var5 * var4;
byte[] var7 = new byte[var6];
GrandExchangeEvents.SpriteBuffer_pixels[var3] = var7;
int var8 = var1.readUnsignedByte();
for (var3 = 0; var3 < class336.SpriteBuffer_spriteCount; ++var3) { // L: 231
int var4 = class336.SpriteBuffer_spriteWidths[var3]; // L: 232
int var5 = class336.SpriteBuffer_spriteHeights[var3]; // L: 233
int var6 = var5 * var4; // L: 234
byte[] var7 = new byte[var6]; // L: 235
GrandExchangeEvents.SpriteBuffer_pixels[var3] = var7; // L: 236
int var8 = var1.readUnsignedByte(); // L: 237
int var9;
if (var8 == 0) {
for (var9 = 0; var9 < var6; ++var9) {
if (var8 == 0) { // L: 238
for (var9 = 0; var9 < var6; ++var9) { // L: 239
var7[var9] = var1.readByte();
}
} else if (var8 == 1) {
for (var9 = 0; var9 < var4; ++var9) {
for (int var10 = 0; var10 < var5; ++var10) {
var7[var9 + var10 * var4] = var1.readByte();
} else if (var8 == 1) { // L: 241
for (var9 = 0; var9 < var4; ++var9) { // L: 242
for (int var10 = 0; var10 < var5; ++var10) { // L: 243
var7[var9 + var10 * var4] = var1.readByte(); // L: 244
}
}
}
}
}
} // L: 249
@ObfuscatedName("gj")
@ObfuscatedSignature(
@@ -108,14 +108,14 @@ public class class232 {
)
@Export("queueSoundEffect")
static void queueSoundEffect(int var0, int var1, int var2) {
if (Timer.clientPreferences.soundEffectsVolume != 0 && var1 != 0 && Client.soundEffectCount < 50) {
Client.soundEffectIds[Client.soundEffectCount] = var0;
Client.queuedSoundEffectLoops[Client.soundEffectCount] = var1;
Client.queuedSoundEffectDelays[Client.soundEffectCount] = var2;
Client.soundEffects[Client.soundEffectCount] = null;
Client.soundLocations[Client.soundEffectCount] = 0;
++Client.soundEffectCount;
if (Timer.clientPreferences.soundEffectsVolume != 0 && var1 != 0 && Client.soundEffectCount < 50) { // L: 3697
Client.soundEffectIds[Client.soundEffectCount] = var0; // L: 3698
Client.queuedSoundEffectLoops[Client.soundEffectCount] = var1; // L: 3699
Client.queuedSoundEffectDelays[Client.soundEffectCount] = var2; // L: 3700
Client.soundEffects[Client.soundEffectCount] = null; // L: 3701
Client.soundLocations[Client.soundEffectCount] = 0; // L: 3702
++Client.soundEffectCount; // L: 3703
}
}
} // L: 3705
}