runescape-client: fix the thing

This commit is contained in:
ThatGamerBlue
2020-12-11 06:14:29 +00:00
parent f74baf08ce
commit 463bc42f5f
325 changed files with 35526 additions and 35531 deletions

View File

@@ -132,29 +132,29 @@ public final class Projectile extends Entity {
int frameCycle;
Projectile(int var1, int var2, int var3, int var4, int var5, int var6, int var7, int var8, int var9, int var10, int var11) {
this.isMoving = false;
this.frame = 0;
this.frameCycle = 0;
this.id = var1;
this.plane = var2;
this.sourceX = var3;
this.sourceY = var4;
this.sourceZ = var5;
this.cycleStart = var6;
this.cycleEnd = var7;
this.slope = var8;
this.startHeight = var9;
this.targetIndex = var10;
this.endHeight = var11;
this.isMoving = false;
int var12 = TileItem.SpotAnimationDefinition_get(this.id).sequence;
if (var12 != -1) {
this.isMoving = false; // L: 20
this.frame = 0; // L: 32
this.frameCycle = 0; // L: 33
this.id = var1; // L: 36
this.plane = var2; // L: 37
this.sourceX = var3; // L: 38
this.sourceY = var4; // L: 39
this.sourceZ = var5; // L: 40
this.cycleStart = var6; // L: 41
this.cycleEnd = var7; // L: 42
this.slope = var8; // L: 43
this.startHeight = var9; // L: 44
this.targetIndex = var10; // L: 45
this.endHeight = var11; // L: 46
this.isMoving = false; // L: 47
int var12 = TileItem.SpotAnimationDefinition_get(this.id).sequence; // L: 48
if (var12 != -1) { // L: 49
this.sequenceDefinition = ParamDefinition.SequenceDefinition_get(var12);
} else {
this.sequenceDefinition = null;
this.sequenceDefinition = null; // L: 50
}
}
} // L: 51
@ObfuscatedName("h")
@ObfuscatedSignature(
@@ -164,13 +164,13 @@ public final class Projectile extends Entity {
@Export("setDestination")
final void setDestination(int var1, int var2, int var3, int var4) {
double var5;
if (!this.isMoving) {
var5 = (double)(var1 - this.sourceX);
double var7 = (double)(var2 - this.sourceY);
double var9 = Math.sqrt(var5 * var5 + var7 * var7);
this.x = (double)this.sourceX + var5 * (double)this.startHeight / var9;
this.y = (double)this.sourceY + (double)this.startHeight * var7 / var9;
this.z = (double)this.sourceZ;
if (!this.isMoving) { // L: 54
var5 = (double)(var1 - this.sourceX); // L: 55
double var7 = (double)(var2 - this.sourceY); // L: 56
double var9 = Math.sqrt(var5 * var5 + var7 * var7); // L: 57
this.x = (double)this.sourceX + var5 * (double)this.startHeight / var9; // L: 58
this.y = (double)this.sourceY + (double)this.startHeight * var7 / var9; // L: 59
this.z = (double)this.sourceZ; // L: 60
}
var5 = (double)(this.cycleEnd + 1 - var4);
@@ -229,11 +229,11 @@ public final class Projectile extends Entity {
protected final Model getModel() {
SpotAnimationDefinition var1 = TileItem.SpotAnimationDefinition_get(this.id);
Model var2 = var1.getModel(this.frame);
if (var2 == null) {
if (var2 == null) { // L: 94
return null;
} else {
var2.rotateZ(this.pitch);
return var2;
return var2; // L: 96
}
}
@@ -243,72 +243,72 @@ public final class Projectile extends Entity {
garbageValue = "251926976"
)
public static byte[] method2171(CharSequence var0) {
int var1 = var0.length();
byte[] var2 = new byte[var1];
int var1 = var0.length(); // L: 61
byte[] var2 = new byte[var1]; // L: 62
for (int var3 = 0; var3 < var1; ++var3) {
char var4 = var0.charAt(var3);
if (var4 > 0 && var4 < 128 || var4 >= 160 && var4 <= 255) {
for (int var3 = 0; var3 < var1; ++var3) { // L: 63
char var4 = var0.charAt(var3); // L: 64
if (var4 > 0 && var4 < 128 || var4 >= 160 && var4 <= 255) { // L: 65
var2[var3] = (byte)var4;
} else if (var4 == 8364) {
} else if (var4 == 8364) { // L: 66
var2[var3] = -128;
} else if (var4 == 8218) {
} else if (var4 == 8218) { // L: 67
var2[var3] = -126;
} else if (var4 == 402) {
} else if (var4 == 402) { // L: 68
var2[var3] = -125;
} else if (var4 == 8222) {
} else if (var4 == 8222) { // L: 69
var2[var3] = -124;
} else if (var4 == 8230) {
} else if (var4 == 8230) { // L: 70
var2[var3] = -123;
} else if (var4 == 8224) {
} else if (var4 == 8224) { // L: 71
var2[var3] = -122;
} else if (var4 == 8225) {
} else if (var4 == 8225) { // L: 72
var2[var3] = -121;
} else if (var4 == 710) {
} else if (var4 == 710) { // L: 73
var2[var3] = -120;
} else if (var4 == 8240) {
} else if (var4 == 8240) { // L: 74
var2[var3] = -119;
} else if (var4 == 352) {
var2[var3] = -118;
} else if (var4 == 8249) {
var2[var3] = -118; // L: 75
} else if (var4 == 8249) { // L: 76
var2[var3] = -117;
} else if (var4 == 338) {
} else if (var4 == 338) { // L: 77
var2[var3] = -116;
} else if (var4 == 381) {
} else if (var4 == 381) { // L: 78
var2[var3] = -114;
} else if (var4 == 8216) {
} else if (var4 == 8216) { // L: 79
var2[var3] = -111;
} else if (var4 == 8217) {
} else if (var4 == 8217) { // L: 80
var2[var3] = -110;
} else if (var4 == 8220) {
} else if (var4 == 8220) { // L: 81
var2[var3] = -109;
} else if (var4 == 8221) {
} else if (var4 == 8221) { // L: 82
var2[var3] = -108;
} else if (var4 == 8226) {
} else if (var4 == 8226) { // L: 83
var2[var3] = -107;
} else if (var4 == 8211) {
} else if (var4 == 8211) { // L: 84
var2[var3] = -106;
} else if (var4 == 8212) {
} else if (var4 == 8212) { // L: 85
var2[var3] = -105;
} else if (var4 == 732) {
} else if (var4 == 732) { // L: 86
var2[var3] = -104;
} else if (var4 == 8482) {
} else if (var4 == 8482) { // L: 87
var2[var3] = -103;
} else if (var4 == 353) {
} else if (var4 == 353) { // L: 88
var2[var3] = -102;
} else if (var4 == 8250) {
var2[var3] = -101;
} else if (var4 == 339) {
var2[var3] = -101; // L: 89
} else if (var4 == 339) { // L: 90
var2[var3] = -100;
} else if (var4 == 382) {
} else if (var4 == 382) { // L: 91
var2[var3] = -98;
} else if (var4 == 376) {
} else if (var4 == 376) { // L: 92
var2[var3] = -97;
} else {
var2[var3] = 63;
var2[var3] = 63; // L: 93
}
}
return var2;
return var2; // L: 95
}
}