runescape-client: fix the thing

This commit is contained in:
ThatGamerBlue
2020-12-11 06:14:29 +00:00
parent f74baf08ce
commit 463bc42f5f
325 changed files with 35526 additions and 35531 deletions

View File

@@ -39,15 +39,15 @@ public final class IsaacCipher {
int cc;
public IsaacCipher(int[] var1) {
this.mm = new int[256];
this.results = new int[256];
this.mm = new int[256]; // L: 15
this.results = new int[256]; // L: 16
for (int var2 = 0; var2 < var1.length; ++var2) {
this.results[var2] = var1[var2];
for (int var2 = 0; var2 < var1.length; ++var2) { // L: 17
this.results[var2] = var1[var2]; // L: 18
}
this.method6309();
}
this.method6309(); // L: 20
} // L: 21
@ObfuscatedName("h")
@ObfuscatedSignature(
@@ -56,12 +56,12 @@ public final class IsaacCipher {
)
@Export("nextInt")
public final int nextInt() {
if (this.valuesRemaining == 0) {
this.generateMoreResults();
this.valuesRemaining = 256;
if (this.valuesRemaining == 0) { // L: 24
this.generateMoreResults(); // L: 25
this.valuesRemaining = 256; // L: 26
}
return this.results[--this.valuesRemaining];
return this.results[--this.valuesRemaining]; // L: 28
}
@ObfuscatedName("v")
@@ -70,12 +70,12 @@ public final class IsaacCipher {
garbageValue = "1809615981"
)
public final int method6307() {
if (this.valuesRemaining == 0) {
this.generateMoreResults();
this.valuesRemaining = 256;
if (this.valuesRemaining == 0) { // L: 32
this.generateMoreResults(); // L: 33
this.valuesRemaining = 256; // L: 34
}
return this.results[this.valuesRemaining - 1];
return this.results[this.valuesRemaining - 1]; // L: 36
}
@ObfuscatedName("x")
@@ -85,29 +85,29 @@ public final class IsaacCipher {
)
@Export("generateMoreResults")
final void generateMoreResults() {
this.bb += ++this.cc;
this.bb += ++this.cc; // L: 43
for (int var1 = 0; var1 < 256; ++var1) {
int var2 = this.mm[var1];
if ((var1 & 2) == 0) {
if ((var1 & 1) == 0) {
for (int var1 = 0; var1 < 256; ++var1) { // L: 44
int var2 = this.mm[var1]; // L: 45
if ((var1 & 2) == 0) { // L: 46
if ((var1 & 1) == 0) { // L: 47
this.aa ^= this.aa << 13;
} else {
this.aa ^= this.aa >>> 6;
this.aa ^= this.aa >>> 6; // L: 48
}
} else if ((var1 & 1) == 0) {
} else if ((var1 & 1) == 0) { // L: 51
this.aa ^= this.aa << 2;
} else {
this.aa ^= this.aa >>> 16;
this.aa ^= this.aa >>> 16; // L: 52
}
this.aa += this.mm[var1 + 128 & 255];
this.aa += this.mm[var1 + 128 & 255]; // L: 54
int var3;
this.mm[var1] = var3 = this.mm[(var2 & 1020) >> 2] + this.aa + this.bb;
this.results[var1] = this.bb = this.mm[(var3 >> 8 & 1020) >> 2] + var2;
this.mm[var1] = var3 = this.mm[(var2 & 1020) >> 2] + this.aa + this.bb; // L: 55
this.results[var1] = this.bb = this.mm[(var3 >> 8 & 1020) >> 2] + var2; // L: 56
}
}
} // L: 58
@ObfuscatedName("w")
@ObfuscatedSignature(
@@ -115,130 +115,130 @@ public final class IsaacCipher {
garbageValue = "1669913589"
)
final void method6309() {
int var9 = -1640531527;
int var8 = -1640531527;
int var7 = -1640531527;
int var6 = -1640531527;
int var5 = -1640531527;
int var4 = -1640531527;
int var3 = -1640531527;
int var2 = -1640531527;
int var9 = -1640531527; // L: 70
int var8 = -1640531527; // L: 71
int var7 = -1640531527; // L: 72
int var6 = -1640531527; // L: 73
int var5 = -1640531527; // L: 74
int var4 = -1640531527; // L: 75
int var3 = -1640531527; // L: 76
int var2 = -1640531527; // L: 77
int var1;
for (var1 = 0; var1 < 4; ++var1) {
var2 ^= var3 << 11;
var5 += var2;
var3 += var4;
var3 ^= var4 >>> 2;
var6 += var3;
var4 += var5;
var4 ^= var5 << 8;
var7 += var4;
var5 += var6;
var5 ^= var6 >>> 16;
var8 += var5;
var6 += var7;
var6 ^= var7 << 10;
var9 += var6;
var7 += var8;
var7 ^= var8 >>> 4;
var2 += var7;
var8 += var9;
var8 ^= var9 << 8;
var3 += var8;
var9 += var2;
var9 ^= var2 >>> 9;
var4 += var9;
var2 += var3;
for (var1 = 0; var1 < 4; ++var1) { // L: 78
var2 ^= var3 << 11; // L: 79
var5 += var2; // L: 80
var3 += var4; // L: 81
var3 ^= var4 >>> 2; // L: 82
var6 += var3; // L: 83
var4 += var5; // L: 84
var4 ^= var5 << 8; // L: 85
var7 += var4; // L: 86
var5 += var6; // L: 87
var5 ^= var6 >>> 16; // L: 88
var8 += var5; // L: 89
var6 += var7; // L: 90
var6 ^= var7 << 10; // L: 91
var9 += var6; // L: 92
var7 += var8; // L: 93
var7 ^= var8 >>> 4; // L: 94
var2 += var7; // L: 95
var8 += var9; // L: 96
var8 ^= var9 << 8; // L: 97
var3 += var8; // L: 98
var9 += var2; // L: 99
var9 ^= var2 >>> 9; // L: 100
var4 += var9; // L: 101
var2 += var3; // L: 102
}
for (var1 = 0; var1 < 256; var1 += 8) {
var2 += this.results[var1];
var3 += this.results[var1 + 1];
var4 += this.results[var1 + 2];
var5 += this.results[var1 + 3];
var6 += this.results[var1 + 4];
var7 += this.results[var1 + 5];
var8 += this.results[var1 + 6];
var9 += this.results[var1 + 7];
var2 ^= var3 << 11;
var5 += var2;
var3 += var4;
var3 ^= var4 >>> 2;
var6 += var3;
var4 += var5;
var4 ^= var5 << 8;
var7 += var4;
var5 += var6;
var5 ^= var6 >>> 16;
var8 += var5;
var6 += var7;
var6 ^= var7 << 10;
var9 += var6;
var7 += var8;
var7 ^= var8 >>> 4;
var2 += var7;
var8 += var9;
var8 ^= var9 << 8;
var3 += var8;
var9 += var2;
var9 ^= var2 >>> 9;
var4 += var9;
var2 += var3;
this.mm[var1] = var2;
this.mm[var1 + 1] = var3;
this.mm[var1 + 2] = var4;
this.mm[var1 + 3] = var5;
this.mm[var1 + 4] = var6;
this.mm[var1 + 5] = var7;
this.mm[var1 + 6] = var8;
this.mm[var1 + 7] = var9;
for (var1 = 0; var1 < 256; var1 += 8) { // L: 104
var2 += this.results[var1]; // L: 105
var3 += this.results[var1 + 1]; // L: 106
var4 += this.results[var1 + 2]; // L: 107
var5 += this.results[var1 + 3]; // L: 108
var6 += this.results[var1 + 4]; // L: 109
var7 += this.results[var1 + 5]; // L: 110
var8 += this.results[var1 + 6]; // L: 111
var9 += this.results[var1 + 7]; // L: 112
var2 ^= var3 << 11; // L: 113
var5 += var2; // L: 114
var3 += var4; // L: 115
var3 ^= var4 >>> 2; // L: 116
var6 += var3; // L: 117
var4 += var5; // L: 118
var4 ^= var5 << 8; // L: 119
var7 += var4; // L: 120
var5 += var6; // L: 121
var5 ^= var6 >>> 16; // L: 122
var8 += var5; // L: 123
var6 += var7; // L: 124
var6 ^= var7 << 10; // L: 125
var9 += var6; // L: 126
var7 += var8; // L: 127
var7 ^= var8 >>> 4; // L: 128
var2 += var7; // L: 129
var8 += var9; // L: 130
var8 ^= var9 << 8; // L: 131
var3 += var8; // L: 132
var9 += var2; // L: 133
var9 ^= var2 >>> 9; // L: 134
var4 += var9; // L: 135
var2 += var3; // L: 136
this.mm[var1] = var2; // L: 137
this.mm[var1 + 1] = var3; // L: 138
this.mm[var1 + 2] = var4; // L: 139
this.mm[var1 + 3] = var5; // L: 140
this.mm[var1 + 4] = var6; // L: 141
this.mm[var1 + 5] = var7; // L: 142
this.mm[var1 + 6] = var8; // L: 143
this.mm[var1 + 7] = var9; // L: 144
}
for (var1 = 0; var1 < 256; var1 += 8) {
var2 += this.mm[var1];
var3 += this.mm[var1 + 1];
var4 += this.mm[var1 + 2];
var5 += this.mm[var1 + 3];
var6 += this.mm[var1 + 4];
var7 += this.mm[var1 + 5];
var8 += this.mm[var1 + 6];
var9 += this.mm[var1 + 7];
var2 ^= var3 << 11;
var5 += var2;
var3 += var4;
var3 ^= var4 >>> 2;
var6 += var3;
var4 += var5;
var4 ^= var5 << 8;
var7 += var4;
var5 += var6;
var5 ^= var6 >>> 16;
var8 += var5;
var6 += var7;
var6 ^= var7 << 10;
var9 += var6;
var7 += var8;
var7 ^= var8 >>> 4;
var2 += var7;
var8 += var9;
var8 ^= var9 << 8;
var3 += var8;
var9 += var2;
var9 ^= var2 >>> 9;
var4 += var9;
var2 += var3;
this.mm[var1] = var2;
this.mm[var1 + 1] = var3;
this.mm[var1 + 2] = var4;
this.mm[var1 + 3] = var5;
this.mm[var1 + 4] = var6;
this.mm[var1 + 5] = var7;
this.mm[var1 + 6] = var8;
this.mm[var1 + 7] = var9;
for (var1 = 0; var1 < 256; var1 += 8) { // L: 146
var2 += this.mm[var1]; // L: 147
var3 += this.mm[var1 + 1]; // L: 148
var4 += this.mm[var1 + 2]; // L: 149
var5 += this.mm[var1 + 3]; // L: 150
var6 += this.mm[var1 + 4]; // L: 151
var7 += this.mm[var1 + 5]; // L: 152
var8 += this.mm[var1 + 6]; // L: 153
var9 += this.mm[var1 + 7]; // L: 154
var2 ^= var3 << 11; // L: 155
var5 += var2; // L: 156
var3 += var4; // L: 157
var3 ^= var4 >>> 2; // L: 158
var6 += var3; // L: 159
var4 += var5; // L: 160
var4 ^= var5 << 8; // L: 161
var7 += var4; // L: 162
var5 += var6; // L: 163
var5 ^= var6 >>> 16; // L: 164
var8 += var5; // L: 165
var6 += var7; // L: 166
var6 ^= var7 << 10; // L: 167
var9 += var6; // L: 168
var7 += var8; // L: 169
var7 ^= var8 >>> 4; // L: 170
var2 += var7; // L: 171
var8 += var9; // L: 172
var8 ^= var9 << 8; // L: 173
var3 += var8; // L: 174
var9 += var2; // L: 175
var9 ^= var2 >>> 9; // L: 176
var4 += var9; // L: 177
var2 += var3; // L: 178
this.mm[var1] = var2; // L: 179
this.mm[var1 + 1] = var3; // L: 180
this.mm[var1 + 2] = var4; // L: 181
this.mm[var1 + 3] = var5; // L: 182
this.mm[var1 + 4] = var6; // L: 183
this.mm[var1 + 5] = var7; // L: 184
this.mm[var1 + 6] = var8; // L: 185
this.mm[var1 + 7] = var9; // L: 186
}
this.generateMoreResults();
this.valuesRemaining = 256;
}
this.generateMoreResults(); // L: 188
this.valuesRemaining = 256; // L: 189
} // L: 190
}