instance map plugin: rewrite to use client minimap code

This commit is contained in:
Adam
2018-03-25 18:43:29 -04:00
committed by GitHub
parent 8b8e91b5cc
commit 44266d0dcc
11 changed files with 153 additions and 912 deletions

View File

@@ -0,0 +1,101 @@
/*
* Copyright (c) 2018, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.mixins;
import static net.runelite.api.Perspective.SCENE_SIZE;
import net.runelite.api.mixins.Inject;
import net.runelite.api.mixins.Mixin;
import net.runelite.rs.api.RSClient;
import net.runelite.rs.api.RSRegion;
import net.runelite.rs.api.RSSpritePixels;
@Mixin(RSClient.class)
public abstract class MinimapMixin implements RSClient
{
@Inject
@Override
public RSSpritePixels drawInstanceMap(int z)
{
RSSpritePixels ourSprite = createSpritePixels(new int[512 * 512], 512, 512);
RSSpritePixels theirSprite = getMinimapSprite();
RSRegion region = getRegion();
int[] pixels = ourSprite.getPixels();
byte[][][] tileSettings = getTileSettings();
try
{
setMinimapSprite(ourSprite);
int var4;
for (int x = 1; x < SCENE_SIZE - 1; ++x)
{
var4 = (103 - x) * 2048 + 24628;
for (int y = 1; y < SCENE_SIZE - 1; ++y)
{
if ((tileSettings[z][y][x] & 24) == 0)
{
region.drawTile(pixels, var4, 512, z, y, x);
}
if (z < 3 && (tileSettings[z + 1][y][x] & 8) != 0)
{
region.drawTile(pixels, var4, 512, z + 1, y, x);
}
var4 += 4;
}
}
int color1 = (238 + (int) (Math.random() * 20.0D) - 10 << 16) + (238 + (int) (Math.random() * 20.0D) - 10 << 8) + (238 + (int) (Math.random() * 20.0D) - 10);
int color2 = 238 + (int) (Math.random() * 20.0D) - 10 << 16;
ourSprite.setRaster();
for (int y = 1; y < SCENE_SIZE - 1; ++y)
{
for (int x = 1; x < SCENE_SIZE - 1; ++x)
{
if ((tileSettings[z][x][y] & 24) == 0)
{
drawObject(z, x, y, color1, color2);
}
if (z < 3 && (tileSettings[z + 1][x][y] & 8) != 0)
{
drawObject(z + 1, x, y, color1, color2);
}
}
}
}
finally
{
getBufferProvider().setRaster();
setMinimapSprite(theirSprite);
}
return ourSprite;
}
}