instance map plugin: rewrite to use client minimap code
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@@ -344,4 +344,6 @@ public interface Client extends GameEngine
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* @return world
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*/
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World createWorld();
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SpritePixels drawInstanceMap(int z);
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}
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@@ -27,8 +27,4 @@ package net.runelite.api;
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public interface Region
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{
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Tile[][][] getTiles();
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int[][] getTileMask2d();
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int[][] getTileRotation2d();
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}
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