diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/combatcounter/CombatCounter.java b/runelite-client/src/main/java/net/runelite/client/plugins/combatcounter/CombatCounter.java index 9270dd0e4c..e91bd944f1 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/combatcounter/CombatCounter.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/combatcounter/CombatCounter.java @@ -114,7 +114,7 @@ public class CombatCounter extends Plugin return configManager.getConfig(CombatCounterConfig.class); } - private Map variables = new HashMap() + private final Map VARIABLES = new HashMap() { { this.put(422, 4); // Unarmed Punch, Block @@ -173,7 +173,7 @@ public class CombatCounter extends Plugin } }; - private List MELEE_ANIMATIONS = new ArrayList() + private final List MELEE_ANIMATIONS = new ArrayList() { { this.add(422); // Unarmed Punch, Block @@ -217,7 +217,7 @@ public class CombatCounter extends Plugin } }; - private List RANGE_ANIMATIONS = new ArrayList() + private final List RANGE_ANIMATIONS = new ArrayList() { { this.add(7552); // Armadyl Crossbow Accurate, Rapid, Longrange, Special @@ -230,7 +230,7 @@ public class CombatCounter extends Plugin } }; - private List MAGE_ANIMATIONS = new ArrayList() + private final List MAGE_ANIMATIONS = new ArrayList() { { this.add(1167); // Trident Accurate, Accurate, Longrange @@ -279,12 +279,12 @@ public class CombatCounter extends Plugin int animation = p.getAnimation(); if (animation != -1) { - if (variables.containsKey(animation)) + if (VARIABLES.containsKey(animation)) { /* * This part handles the Tick Counter. */ - long ticks = variables.get(animation); + long ticks = VARIABLES.get(animation); if (((Player) actor).getPlayerAppearance().getEquipmentId(KitType.WEAPON) == 23360) { ticks = 3;