Removed GPU requirement for clicking in detached/Oculus state

This commit is contained in:
kecleon
2019-06-11 17:41:48 -07:00
parent cf95eebbbd
commit 43e4b72281

View File

@@ -286,11 +286,6 @@ public abstract class RSSceneMixin implements RSScene
if (client.getTileUpdateCount() == 0) if (client.getTileUpdateCount() == 0)
{ {
if (!isGpu && client.getOculusOrbState() != 0)
{
client.setEntitiesAtMouseCount(0);
}
client.setCheckClick(false);
client.getCallbacks().drawScene(); client.getCallbacks().drawScene();
return; return;
} }
@@ -357,11 +352,6 @@ public abstract class RSSceneMixin implements RSScene
if (client.getTileUpdateCount() == 0) if (client.getTileUpdateCount() == 0)
{ {
if (!isGpu && client.getOculusOrbState() != 0)
{
client.setEntitiesAtMouseCount(0);
}
client.setCheckClick(false);
client.getCallbacks().drawScene(); client.getCallbacks().drawScene();
return; return;
} }
@@ -370,11 +360,6 @@ public abstract class RSSceneMixin implements RSScene
} }
} }
if (!isGpu && client.getOculusOrbState() != 0)
{
client.setEntitiesAtMouseCount(0);
}
client.setCheckClick(false);
client.getCallbacks().drawScene(); client.getCallbacks().drawScene();
} }