client: replace HttpUrl.parse with HttpUrl.get
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@@ -125,7 +125,7 @@ public class RuneLiteProperties
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public static HttpUrl getPluginHubBase()
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public static HttpUrl getPluginHubBase()
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{
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{
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String version = System.getProperty(PLUGINHUB_VERSION, properties.getProperty(PLUGINHUB_VERSION));
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String version = System.getProperty(PLUGINHUB_VERSION, properties.getProperty(PLUGINHUB_VERSION));
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return HttpUrl.parse(properties.get(PLUGINHUB_BASE) + "/" + version);
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return HttpUrl.get(properties.get(PLUGINHUB_BASE) + "/" + version);
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}
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}
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public static String getApiBase()
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public static String getApiBase()
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@@ -199,7 +199,7 @@ public class ClientLoader implements Supplier<Applet>
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private RSConfig downloadConfig() throws IOException
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private RSConfig downloadConfig() throws IOException
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{
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{
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HttpUrl url = HttpUrl.parse(javConfigUrl);
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HttpUrl url = HttpUrl.get(javConfigUrl);
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IOException err = null;
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IOException err = null;
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for (int attempt = 0; attempt < NUM_ATTEMPTS; attempt++)
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for (int attempt = 0; attempt < NUM_ATTEMPTS; attempt++)
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{
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{
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@@ -249,7 +249,7 @@ public class ClientLoader implements Supplier<Applet>
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@Nonnull
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@Nonnull
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private RSConfig downloadFallbackConfig() throws IOException
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private RSConfig downloadFallbackConfig() throws IOException
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{
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{
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RSConfig backupConfig = clientConfigLoader.fetch(HttpUrl.parse(RuneLiteProperties.getJavConfigBackup()));
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RSConfig backupConfig = clientConfigLoader.fetch(HttpUrl.get(RuneLiteProperties.getJavConfigBackup()));
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if (Strings.isNullOrEmpty(backupConfig.getCodeBase()) || Strings.isNullOrEmpty(backupConfig.getInitialJar()) || Strings.isNullOrEmpty(backupConfig.getInitialClass()))
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if (Strings.isNullOrEmpty(backupConfig.getCodeBase()) || Strings.isNullOrEmpty(backupConfig.getInitialJar()) || Strings.isNullOrEmpty(backupConfig.getInitialClass()))
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{
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{
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@@ -319,13 +319,13 @@ public class ClientLoader implements Supplier<Applet>
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if (config.isFallback())
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if (config.isFallback())
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{
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{
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// If we are using the backup config, use our own gamepack and ignore the codebase
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// If we are using the backup config, use our own gamepack and ignore the codebase
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url = HttpUrl.parse(config.getRuneLiteGamepack());
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url = HttpUrl.get(config.getRuneLiteGamepack());
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}
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}
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else
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else
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{
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{
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String codebase = config.getCodeBase();
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String codebase = config.getCodeBase();
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String initialJar = config.getInitialJar();
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String initialJar = config.getInitialJar();
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url = HttpUrl.parse(codebase + initialJar);
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url = HttpUrl.get(codebase + initialJar);
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}
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}
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for (int attempt = 0; ; attempt++)
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for (int attempt = 0; ; attempt++)
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@@ -68,7 +68,7 @@ import okhttp3.Response;
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public class ImageCapture
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public class ImageCapture
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{
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{
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private static final DateFormat TIME_FORMAT = new SimpleDateFormat("yyyy-MM-dd_HH-mm-ss");
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private static final DateFormat TIME_FORMAT = new SimpleDateFormat("yyyy-MM-dd_HH-mm-ss");
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private static final HttpUrl IMGUR_IMAGE_UPLOAD_URL = HttpUrl.parse("https://api.imgur.com/3/image");
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private static final HttpUrl IMGUR_IMAGE_UPLOAD_URL = HttpUrl.get("https://api.imgur.com/3/image");
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private static final MediaType JSON = MediaType.parse("application/json");
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private static final MediaType JSON = MediaType.parse("application/json");
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private final Client client;
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private final Client client;
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