itemstats: check for two handed interactions (#12168)
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@@ -56,6 +56,7 @@ public class ItemStatOverlayTest
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private static final ItemStats ABYSSAL_DAGGER = new ItemStats(false, true, 0.453, 8,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.isTwoHanded(false)
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.astab(75)
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.aslash(40)
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.acrush(-4)
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@@ -67,6 +68,7 @@ public class ItemStatOverlayTest
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private static final ItemStats KATANA = new ItemStats(false, true, 0, 8,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.isTwoHanded(true)
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.astab(7)
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.aslash(45)
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.dstab(3)
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@@ -79,6 +81,7 @@ public class ItemStatOverlayTest
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private static final ItemStats BLOWPIPE = new ItemStats(false, true, 0, 0,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.isTwoHanded(true)
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.arange(60)
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.rstr(40)
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.aspeed(3)
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@@ -86,6 +89,7 @@ public class ItemStatOverlayTest
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private static final ItemStats HEAVY_BALLISTA = new ItemStats(false, true, 4, 8,
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ItemEquipmentStats.builder()
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.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
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.isTwoHanded(true)
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.arange(110)
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.aspeed(7)
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.build());
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