Change world load event to fire at the end of world loading

This commit is contained in:
Adam
2018-08-14 11:04:05 -04:00
parent ef691b1de9
commit 41634c96ab
2 changed files with 11 additions and 7 deletions

View File

@@ -28,10 +28,10 @@ import lombok.Value;
import net.runelite.api.World;
/**
* Event when a world is loaded for the world switcher
* Event when the world list is loaded for the world switcher
*/
@Value
public class WorldLoad
public class WorldListLoad
{
private final World world;
private final World[] worlds;
}