animationid: change private vars to public (#2710)

This commit is contained in:
dutta64
2020-06-24 04:36:09 -06:00
committed by GitHub
parent 5eb279fe43
commit 4105e13f9e

View File

@@ -418,12 +418,12 @@ public final class AnimationID
public static final int ENSOULED_HEADS_ANIMATION = 7198;
// Weapon attack animations
private static final int ONEHAND_SLASH_AXE_ANIMATION = 395;
private static final int ONEHAND_CRUSH_PICKAXE_ANIMATION = 400;
private static final int ONEHAND_CRUSH_AXE_ANIMATION = 401;
private static final int UNARMED_PUNCH_ANIMATION = 422;
private static final int UNARMED_KICK_ANIMATION = 423;
private static final int BOW_ATTACK_ANIMATION = 426;
private static final int ONEHAND_STAB_HALBERD_ANIMATION = 428;
private static final int ONEHAND_SLASH_HALBERD_ANIMATION = 440;
}
public static final int ONEHAND_SLASH_AXE_ANIMATION = 395;
public static final int ONEHAND_CRUSH_PICKAXE_ANIMATION = 400;
public static final int ONEHAND_CRUSH_AXE_ANIMATION = 401;
public static final int UNARMED_PUNCH_ANIMATION = 422;
public static final int UNARMED_KICK_ANIMATION = 423;
public static final int BOW_ATTACK_ANIMATION = 426;
public static final int ONEHAND_STAB_HALBERD_ANIMATION = 428;
public static final int ONEHAND_SLASH_HALBERD_ANIMATION = 440;
}