Merge pull request #612 from Abextm/kourend-library
Add kourend library plugin
This commit is contained in:
@@ -103,6 +103,7 @@ public final class AnimationID
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public static final int HERBLORE_POTIONMAKING = 363; //used for both herb and secondary
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public static final int MAGIC_CHARGING_ORBS = 726;
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public static final int BURYING_BONES = 827;
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public static final int LOOKING_INTO = 832;
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// NPC animations
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public static final int TZTOK_JAD_MAGIC_ATTACK = 2656;
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@@ -279,8 +279,8 @@ public class Perspective
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int baseX = client.getBaseX();
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int baseY = client.getBaseY();
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int x = (point.getX() - baseX) << LOCAL_COORD_BITS;
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int y = (point.getY() - baseY) << LOCAL_COORD_BITS;
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int x = ((point.getX() - baseX) << LOCAL_COORD_BITS) + (1 << LOCAL_COORD_BITS - 1) - 1;
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int y = ((point.getY() - baseY) << LOCAL_COORD_BITS) + (1 << LOCAL_COORD_BITS - 1) - 1;
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return new Point(x, y);
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}
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39
runelite-api/src/main/java/net/runelite/api/Point3D.java
Normal file
39
runelite-api/src/main/java/net/runelite/api/Point3D.java
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@@ -0,0 +1,39 @@
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/*
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* Copyright (c) 2018 Abex
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.api;
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import lombok.Value;
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import net.runelite.api.Point;
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@Value
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public class Point3D
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{
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private final int X, Y, Z;
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public Point toPoint()
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{
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return new Point(X, Y);
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}
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}
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@@ -57,7 +57,7 @@ public class WidgetID
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public static final int BA_DEFENDER_GROUP_ID = 487;
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public static final int BA_HEALER_GROUP_ID = 488;
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public static final int LEVEL_UP_GROUP_ID = 233;
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public static final int HUNTER_LEVEL_UP_GROUP_ID = 193;
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public static final int DIALOG_SPRITE_GROUP_ID = 193;
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public static final int QUEST_COMPLETED_GROUP_ID = 277;
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public static final int CLUE_SCROLL_REWARD_GROUP_ID = 73;
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public static final int BARROWS_REWARD_GROUP_ID = 155;
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@@ -293,4 +293,10 @@ public class WidgetID
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{
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static final int VISIBLE_BOX = 4;
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}
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static class DialogSprite
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{
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static final int SPRITE = 0;
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static final int TEXT = 1;
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}
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}
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@@ -120,6 +120,10 @@ public enum WidgetInfo
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COMBAT_SPELL_ICON(WidgetID.COMBAT_GROUP_ID, WidgetID.Combat.SPELL_ICON),
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COMBAT_SPELL_TEXT(WidgetID.COMBAT_GROUP_ID, WidgetID.Combat.SPELL_TEXT),
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DIALOG_SPRITE(WidgetID.DIALOG_SPRITE_GROUP_ID, 0),
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DIALOG_SPRITE_SPRITE(WidgetID.DIALOG_SPRITE_GROUP_ID, WidgetID.DialogSprite.SPRITE),
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DIALOG_SPRITE_TEXT(WidgetID.DIALOG_SPRITE_GROUP_ID, WidgetID.DialogSprite.TEXT),
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DIALOG_NPC_NAME(WidgetID.DIALOG_NPC_GROUP_ID, WidgetID.DialogNPC.NAME),
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DIALOG_NPC_TEXT(WidgetID.DIALOG_NPC_GROUP_ID, WidgetID.DialogNPC.TEXT),
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DIALOG_NPC_HEAD_MODEL(WidgetID.DIALOG_NPC_GROUP_ID, WidgetID.DialogNPC.HEAD_MODEL),
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@@ -162,10 +166,6 @@ public enum WidgetInfo
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LEVEL_UP_SKILL(WidgetID.LEVEL_UP_GROUP_ID, WidgetID.LevelUp.SKILL),
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LEVEL_UP_LEVEL(WidgetID.LEVEL_UP_GROUP_ID, WidgetID.LevelUp.LEVEL),
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HUNTER_LEVEL_UP(WidgetID.HUNTER_LEVEL_UP_GROUP_ID, 0),
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HUNTER_LEVEL_UP_SKILL(WidgetID.HUNTER_LEVEL_UP_GROUP_ID, WidgetID.LevelUp.SKILL),
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HUNTER_LEVEL_UP_LEVEL(WidgetID.HUNTER_LEVEL_UP_GROUP_ID, WidgetID.LevelUp.LEVEL),
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QUEST_COMPLETED(WidgetID.QUEST_COMPLETED_GROUP_ID, 0),
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QUEST_COMPLETED_NAME_TEXT(WidgetID.QUEST_COMPLETED_GROUP_ID, WidgetID.QuestCompleted.NAME_TEXT),
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