Rework clanmanmode attack option hiding (#746)

* A whole bunch of refactoring

* Api/mixins/injector additions for hiding attack options

* Rework clanmanmode attack hiding

* Update Client.java
This commit is contained in:
Lucwousin
2019-06-26 01:01:21 +02:00
committed by Kyleeld
parent ae6274a16f
commit 39a4cb2266
118 changed files with 2038 additions and 1955 deletions

View File

@@ -4,22 +4,22 @@ import net.runelite.mapping.ObfuscatedName;
@ObfuscatedName("fi")
public class class178 {
@ObfuscatedName("q")
@Export("__fi_q")
static int[][] __fi_q;
@Export("directions")
static int[][] directions;
@ObfuscatedName("w")
@Export("__fi_w")
static int[][] __fi_w;
@Export("distances")
static int[][] distances;
@ObfuscatedName("l")
@Export("__fi_l")
static int[] __fi_l;
@Export("bufferX")
static int[] bufferX;
@ObfuscatedName("e")
@Export("__fi_e")
static int[] __fi_e;
@Export("bufferY")
static int[] bufferY;
static {
__fi_q = new int[128][128];
__fi_w = new int[128][128];
__fi_l = new int[4096];
__fi_e = new int[4096];
directions = new int[128][128];
distances = new int[128][128];
bufferX = new int[4096];
bufferY = new int[4096];
}
}