Rework clanmanmode attack option hiding (#746)
* A whole bunch of refactoring * Api/mixins/injector additions for hiding attack options * Rework clanmanmode attack hiding * Update Client.java
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@@ -14,7 +14,7 @@ public class class16 {
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@ObfuscatedSignature(
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signature = "Lbp;"
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)
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static class72 field85;
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static LoginScreenAnimation loginScreenRunesAnimation;
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@ObfuscatedName("dv")
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@ObfuscatedSignature(
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signature = "Lit;"
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@@ -62,7 +62,7 @@ public class class16 {
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static int method188(int var0, Script var1, boolean var2) {
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Widget var3 = var2?WorldMapIcon1.__t_i:class12.__n_n;
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if(var0 == 1800) {
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Interpreter.Interpreter_intStack[++class179.Interpreter_intStackSize - 1] = class211.method4107(class1.getWidgetClickMask(var3));
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Interpreter.Interpreter_intStack[++RouteStrategy.Interpreter_intStackSize - 1] = class211.method4107(class1.getWidgetClickMask(var3));
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return 1;
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} else if(var0 != 1801) {
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if(var0 == 1802) {
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@@ -77,7 +77,7 @@ public class class16 {
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return 2;
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}
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} else {
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int var4 = Interpreter.Interpreter_intStack[--class179.Interpreter_intStackSize];
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int var4 = Interpreter.Interpreter_intStack[--RouteStrategy.Interpreter_intStackSize];
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--var4;
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if(var3.actions != null && var4 < var3.actions.length && var3.actions[var4] != null) {
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Interpreter.Interpreter_stringStack[++Interpreter.Interpreter_stringStackSize - 1] = var3.actions[var4];
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