Rework clanmanmode attack option hiding (#746)

* A whole bunch of refactoring

* Api/mixins/injector additions for hiding attack options

* Rework clanmanmode attack hiding

* Update Client.java
This commit is contained in:
Lucwousin
2019-06-26 01:01:21 +02:00
committed by Kyleeld
parent ae6274a16f
commit 39a4cb2266
118 changed files with 2038 additions and 1955 deletions

View File

@@ -70,16 +70,16 @@ public class WorldMapCacheName {
if(var0 != null && var1 != null) {
ByteArrayPool.__gi_g = var0;
WorldMapSection2.__ah_l = new int[var0.length];
class179.__fe_e = new byte[var0.length][][];
RouteStrategy.__fe_e = new byte[var0.length][][];
for(int var2 = 0; var2 < ByteArrayPool.__gi_g.length; ++var2) {
class179.__fe_e[var2] = new byte[var1[var2]][];
RouteStrategy.__fe_e[var2] = new byte[var1[var2]][];
}
} else {
ByteArrayPool.__gi_g = null;
WorldMapSection2.__ah_l = null;
class179.__fe_e = null;
RouteStrategy.__fe_e = null;
}
}