Rework clanmanmode attack option hiding (#746)
* A whole bunch of refactoring * Api/mixins/injector additions for hiding attack options * Rework clanmanmode attack hiding * Update Client.java
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@@ -17,14 +17,14 @@ public class VarcInt extends DualNode {
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@ObfuscatedSignature(
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signature = "Ler;"
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)
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@Export("__iw_f")
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static EvictingDualNodeHashTable __iw_f;
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@Export("cachedVarcInts")
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static EvictingDualNodeHashTable cachedVarcInts;
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@ObfuscatedName("q")
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@Export("persist")
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public boolean persist;
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static {
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__iw_f = new EvictingDualNodeHashTable(64);
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cachedVarcInts = new EvictingDualNodeHashTable(64);
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}
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VarcInt() {
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@@ -76,7 +76,7 @@ public class VarcInt extends DualNode {
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signature = "(CI)Z",
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garbageValue = "1367119425"
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)
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public static boolean method4807(char var0) {
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public static boolean isAlphaNumeric(char var0) {
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return var0 >= '0' && var0 <= '9' || var0 >= 'A' && var0 <= 'Z' || var0 >= 'a' && var0 <= 'z';
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}
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}
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