Rework clanmanmode attack option hiding (#746)
* A whole bunch of refactoring * Api/mixins/injector additions for hiding attack options * Rework clanmanmode attack hiding * Update Client.java
This commit is contained in:
@@ -328,7 +328,7 @@ public final class Player extends Actor {
|
||||
)
|
||||
@Export("checkIsFriend")
|
||||
void checkIsFriend() {
|
||||
this.isFriendTriBool = WorldMapArea.friendSystem.__t_161(this.username)?TriBool.TriBool_true:TriBool.TriBool_false;
|
||||
this.isFriendTriBool = WorldMapArea.friendSystem.isFriendAndHasWorld(this.username)?TriBool.TriBool_true:TriBool.TriBool_false;
|
||||
}
|
||||
|
||||
@ObfuscatedName("o")
|
||||
|
||||
Reference in New Issue
Block a user