Rework clanmanmode attack option hiding (#746)
* A whole bunch of refactoring * Api/mixins/injector additions for hiding attack options * Rework clanmanmode attack hiding * Update Client.java
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@@ -699,7 +699,7 @@ public class NpcDefinition extends DualNode {
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if(var1 == 0L) {
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var0 = 5;
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} else {
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var0 = class72.method1778(var1, Login.Login_username);
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var0 = LoginScreenAnimation.method1778(var1, Login.Login_username);
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}
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switch(var0) {
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