fixes screen shotting local players deaths (#1198)
Signed-off-by: PKLite <stonewall@pklite.xyz>
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@@ -358,9 +358,17 @@ public class ScreenshotPlugin extends Plugin
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private void onAnimationChanged(AnimationChanged e)
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private void onAnimationChanged(AnimationChanged e)
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{
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{
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//this got refactored somewhere, but some things were missing
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if (!this.screenshotFriendDeath || !this.screenshotPlayerDeath)
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if (e.getActor().getAnimation() != 836)
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{
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return;
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return;
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}
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if (this.screenshotPlayerDeath && client.getLocalPlayer().equals(e.getActor()))
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{
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takeScreenshot("Death");
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}
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if (!(e.getActor() instanceof Player))
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if (!(e.getActor() instanceof Player))
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return;
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return;
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