diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java index cd3dbed6c6..47c64a5488 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java @@ -233,14 +233,6 @@ public class ClueScrollPlugin extends Plugin ((SkillChallengeClue) clue).setChallengeCompleted(true); } } - - if (!event.getMessage().equals("The strange device cools as you find your treasure.") - && !event.getMessage().equals("Well done, you've completed the Treasure Trail!")) - { - return; - } - - resetClue(true); } @Subscribe @@ -408,6 +400,15 @@ public class ClueScrollPlugin extends Plugin } } + // Reset clue when receiving a new beginner or master clue + // These clues use a single item ID, so we cannot detect step changes based on the item ID changing + final Widget chatDialogClueItem = client.getWidget(WidgetInfo.DIALOG_SPRITE_SPRITE); + if (chatDialogClueItem != null + && (chatDialogClueItem.getItemId() == ItemID.CLUE_SCROLL_BEGINNER || chatDialogClueItem.getItemId() == ItemID.CLUE_SCROLL_MASTER)) + { + resetClue(true); + } + // If we have a clue, save that knowledge // so the clue window doesn't have to be open. updateClue(findClueScroll());