cache/ObjectLoader: add randomizeAnimStart opcode from rev 193
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@@ -75,5 +75,6 @@ public class ObjectDefinition
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private int anInt2112 = 0;
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private int anInt2112 = 0;
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private int anInt2113 = 0;
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private int anInt2113 = 0;
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private boolean blocksProjectile = true;
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private boolean blocksProjectile = true;
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private boolean randomizeAnimStart;
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private Map<Integer, Object> params = null;
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private Map<Integer, Object> params = null;
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}
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}
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@@ -306,6 +306,10 @@ public class ObjectLoader
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{
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{
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def.setMapAreaId(is.readUnsignedShort());
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def.setMapAreaId(is.readUnsignedShort());
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}
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}
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else if (opcode == 89)
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{
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def.setRandomizeAnimStart(true);
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}
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else if (opcode == 92)
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else if (opcode == 92)
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{
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{
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int varpID = is.readUnsignedShort();
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int varpID = is.readUnsignedShort();
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