Merge remote-tracking branch 'runelite/master'
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@@ -236,24 +236,28 @@ public class WorldPoint
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// find instance chunks using the template point. there might be more than one.
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List<WorldPoint> worldPoints = new ArrayList<>();
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final int z = worldPoint.getPlane();
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int[][][] instanceTemplateChunks = client.getInstanceTemplateChunks();
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for (int x = 0; x < instanceTemplateChunks[z].length; ++x)
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for (int z = 0; z < instanceTemplateChunks.length; z++)
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{
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for (int y = 0; y < instanceTemplateChunks[z][x].length; ++y)
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for (int x = 0; x < instanceTemplateChunks[z].length; ++x)
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{
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int chunkData = instanceTemplateChunks[z][x][y];
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int rotation = chunkData >> 1 & 0x3;
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int templateChunkY = (chunkData >> 3 & 0x7FF) * CHUNK_SIZE;
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int templateChunkX = (chunkData >> 14 & 0x3FF) * CHUNK_SIZE;
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if (worldPoint.getX() >= templateChunkX && worldPoint.getX() < templateChunkX + CHUNK_SIZE
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&& worldPoint.getY() >= templateChunkY && worldPoint.getY() < templateChunkY + CHUNK_SIZE)
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for (int y = 0; y < instanceTemplateChunks[z][x].length; ++y)
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{
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WorldPoint p = new WorldPoint(client.getBaseX() + x * CHUNK_SIZE + (worldPoint.getX() & (CHUNK_SIZE - 1)),
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client.getBaseY() + y * CHUNK_SIZE + (worldPoint.getY() & (CHUNK_SIZE - 1)),
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worldPoint.getPlane());
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p = rotate(p, rotation);
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worldPoints.add(p);
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int chunkData = instanceTemplateChunks[z][x][y];
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int rotation = chunkData >> 1 & 0x3;
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int templateChunkY = (chunkData >> 3 & 0x7FF) * CHUNK_SIZE;
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int templateChunkX = (chunkData >> 14 & 0x3FF) * CHUNK_SIZE;
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int plane = chunkData >> 24 & 0x3;
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if (worldPoint.getX() >= templateChunkX && worldPoint.getX() < templateChunkX + CHUNK_SIZE
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&& worldPoint.getY() >= templateChunkY && worldPoint.getY() < templateChunkY + CHUNK_SIZE
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&& plane == worldPoint.getPlane())
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{
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WorldPoint p = new WorldPoint(client.getBaseX() + x * CHUNK_SIZE + (worldPoint.getX() & (CHUNK_SIZE - 1)),
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client.getBaseY() + y * CHUNK_SIZE + (worldPoint.getY() & (CHUNK_SIZE - 1)),
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z);
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p = rotate(p, rotation);
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worldPoints.add(p);
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}
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}
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}
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}
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