Remove deprecated WallObjectQuery class
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@@ -1,64 +0,0 @@
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/*
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* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.api.queries;
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import net.runelite.api.Client;
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import net.runelite.api.Tile;
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import net.runelite.api.WallObject;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Objects;
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/**
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* Used for getting wall objects in view,deprecated as of existence of Wall object spawn events
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*
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* @see net.runelite.api.events.WallObjectSpawned
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* @see net.runelite.api.events.WallObjectDespawned
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* @see net.runelite.api.events.WallObjectChanged
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*/
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@Deprecated
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public class WallObjectQuery extends TileObjectQuery<WallObject, WallObjectQuery>
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{
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@Override
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public WallObject[] result(Client client)
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{
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return getWallObjects(client).stream()
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.filter(Objects::nonNull)
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.filter(predicate)
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.distinct()
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.toArray(WallObject[]::new);
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}
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private Collection<WallObject> getWallObjects(Client client)
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{
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Collection<WallObject> objects = new ArrayList<>();
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for (Tile tile : getTiles(client))
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{
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objects.add(tile.getWallObject());
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}
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return objects;
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}
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}
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@@ -101,6 +101,8 @@ public class MTAPlugin extends Plugin
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{
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{
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eventBus.unregister(room);
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eventBus.unregister(room);
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}
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}
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telekineticRoom.resetRoom();
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}
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}
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}
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}
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@@ -28,9 +28,11 @@ import java.awt.Color;
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import java.awt.Graphics2D;
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import java.awt.Graphics2D;
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import java.awt.Polygon;
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import java.awt.Polygon;
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import java.awt.Rectangle;
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import java.awt.Rectangle;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Queue;
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import java.util.Queue;
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import java.util.Set;
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import java.util.Set;
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@@ -52,11 +54,12 @@ import net.runelite.api.coords.Direction;
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import net.runelite.api.coords.LocalPoint;
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import net.runelite.api.coords.LocalPoint;
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import net.runelite.api.coords.WorldArea;
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import net.runelite.api.coords.WorldArea;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.NpcDespawned;
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import net.runelite.api.events.NpcDespawned;
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import net.runelite.api.events.NpcSpawned;
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import net.runelite.api.events.NpcSpawned;
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import net.runelite.api.events.WallObjectSpawned;
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import net.runelite.api.queries.GroundObjectQuery;
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import net.runelite.api.queries.GroundObjectQuery;
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import net.runelite.api.queries.WallObjectQuery;
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import net.runelite.api.widgets.WidgetID;
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import net.runelite.api.widgets.WidgetID;
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import net.runelite.client.eventbus.Subscribe;
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import net.runelite.client.eventbus.Subscribe;
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import net.runelite.client.plugins.mta.MTAConfig;
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import net.runelite.client.plugins.mta.MTAConfig;
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@@ -71,6 +74,8 @@ public class TelekineticRoom extends MTARoom
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private final Client client;
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private final Client client;
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private final List<WallObject> telekineticWalls = new ArrayList<>();
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private Stack<Direction> moves = new Stack<>();
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private Stack<Direction> moves = new Stack<>();
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private LocalPoint destination;
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private LocalPoint destination;
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private WorldPoint location;
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private WorldPoint location;
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@@ -85,6 +90,34 @@ public class TelekineticRoom extends MTARoom
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this.client = client;
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this.client = client;
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}
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}
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public void resetRoom()
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{
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telekineticWalls.clear();
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}
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@Subscribe
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public void onWallObjectSpawned(WallObjectSpawned event)
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{
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final WallObject wall = event.getWallObject();
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if (wall.getId() != TELEKINETIC_WALL)
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{
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return;
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}
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telekineticWalls.add(wall);
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}
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@Subscribe
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public void onGameStateChanged(GameStateChanged event)
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{
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if (event.getGameState() == GameState.LOADING)
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{
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// Game objects are nulled when loading new scenes, thus never trigger their respective
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// ObjectDespawned events.
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resetRoom();
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}
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}
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@Subscribe
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@Subscribe
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public void onGameTick(GameTick event)
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public void onGameTick(GameTick event)
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{
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{
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@@ -97,15 +130,10 @@ public class TelekineticRoom extends MTARoom
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return;
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return;
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}
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}
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WallObjectQuery qry = new WallObjectQuery()
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if (maze == null || telekineticWalls.size() != maze.getWalls())
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.idEquals(TELEKINETIC_WALL);
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WallObject[] result = qry.result(client);
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int length = result.length;
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if (maze == null || length != maze.getWalls())
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{
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{
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bounds = getBounds(result);
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bounds = getBounds(telekineticWalls.toArray(new WallObject[0]));
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maze = Maze.fromWalls(length);
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maze = Maze.fromWalls(telekineticWalls.size());
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client.clearHintArrow();
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client.clearHintArrow();
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}
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}
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else if (guardian != null)
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else if (guardian != null)
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