diff --git a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/frag.glsl b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/frag.glsl index 16818b98ef..54ddd3cfe6 100644 --- a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/frag.glsl +++ b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/frag.glsl @@ -31,7 +31,7 @@ uniform float smoothBanding; uniform vec4 fogColor; in vec4 Color; -centroid in float fHsl; +noperspective centroid in float fHsl; flat in int textureId; in vec2 fUv; in float fogAmount; diff --git a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/vert.glsl b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/vert.glsl index 0f1a626259..613d95aa51 100644 --- a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/vert.glsl +++ b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/vert.glsl @@ -54,7 +54,7 @@ uniform int drawDistance; uniform mat4 projectionMatrix; out vec4 Color; -centroid out float fHsl; +noperspective centroid out float fHsl; flat out int textureId; out vec2 fUv; out float fogAmount;