wasd plugin: allow input to chat dialogs

The chat dialogs use the same key listener as the chatbox
This commit is contained in:
Adam
2018-08-16 13:42:11 -04:00
parent 5cac102798
commit 34b513f433
3 changed files with 22 additions and 1 deletions

View File

@@ -109,6 +109,8 @@ public class WidgetID
public static final int DIARY_QUEST_GROUP_ID = 275;
public static final int THEATRE_OF_BLOOD_GROUP_ID = 23;
public static final int WORLD_SWITCHER_GROUP_ID = 69;
public static final int DIALOG_OPTION_GROUP_ID = 219;
public static final int DIALOG_PLAYER_GROUP_ID = 217;
static class WorldMap
{

View File

@@ -274,15 +274,20 @@ public enum WidgetInfo
COMBAT_SPELL_ICON(WidgetID.COMBAT_GROUP_ID, WidgetID.Combat.SPELL_ICON),
COMBAT_SPELL_TEXT(WidgetID.COMBAT_GROUP_ID, WidgetID.Combat.SPELL_TEXT),
DIALOG_OPTION(WidgetID.DIALOG_OPTION_GROUP_ID, 0),
DIALOG_SPRITE(WidgetID.DIALOG_SPRITE_GROUP_ID, 0),
DIALOG_SPRITE_SPRITE(WidgetID.DIALOG_SPRITE_GROUP_ID, WidgetID.DialogSprite.SPRITE),
DIALOG_SPRITE_TEXT(WidgetID.DIALOG_SPRITE_GROUP_ID, WidgetID.DialogSprite.TEXT),
DIALOG_NPC(WidgetID.DIALOG_NPC_GROUP_ID, 0),
DIALOG_NPC_NAME(WidgetID.DIALOG_NPC_GROUP_ID, WidgetID.DialogNPC.NAME),
DIALOG_NPC_TEXT(WidgetID.DIALOG_NPC_GROUP_ID, WidgetID.DialogNPC.TEXT),
DIALOG_NPC_HEAD_MODEL(WidgetID.DIALOG_NPC_GROUP_ID, WidgetID.DialogNPC.HEAD_MODEL),
DIALOG_NPC_CONTINUE(WidgetID.DIALOG_NPC_GROUP_ID, WidgetID.DialogNPC.CONTINUE),
DIALOG_PLAYER(WidgetID.DIALOG_PLAYER_GROUP_ID, 0),
PRIVATE_CHAT_MESSAGE(WidgetID.PRIVATE_CHAT, 0),
SLAYER_REWARDS_TOPBAR(WidgetID.SLAYER_REWARDS_GROUP_ID, WidgetID.SlayerRewards.TOP_BAR),