Change WorldPoint::distanceTo to use chebyshev distance instead of euclidean distance

This commit is contained in:
WooxSolo
2018-05-06 09:06:26 +02:00
committed by Adam
parent 1ec661010e
commit 348cba59de

View File

@@ -144,7 +144,7 @@ public class WorldPoint
return Integer.MAX_VALUE; return Integer.MAX_VALUE;
} }
return (int) Math.hypot(getX() - other.getX(), getY() - other.getY()); return distanceTo2D(other);
} }
@@ -156,7 +156,7 @@ public class WorldPoint
*/ */
public int distanceTo2D(WorldPoint other) public int distanceTo2D(WorldPoint other)
{ {
return (int) Math.hypot(getX() - other.getX(), getY() - other.getY()); return Math.max(Math.abs(getX() - other.getX()), Math.abs(getY() - other.getY()));
} }
/** /**