Update BA Plugins, Update from RL master (#226)
* xp tracker: display >1m exp with thousandths precision * fishing plugin: fix trawler timer with one tick left * Remove gray pixel from Dragon Scimitar cursor (#8725) * client: add smelting plugin Co-authored-by: Adam <Adam@sigterm.info> * constants: add GAME_TICK_LENGTH and use where needed Also update many usages of 20ms to CLIENT_TICK_LENGTH * regenmeter: add option to notify before next hp regen * barrows plugin: add prayer drain timer * chat: ensure queued messages are always cleared after adding Mark queued message type as non null because addChatMessage will throw if it is. This was causing the client to get stuck trying to add the same broken message each loop. * party plugin: add partyinfo debug command * party service: check joins are for the current party The server can resume party membership on handshake to parties other than the current client party (eg. if the client is restarted or for any other reason the current party changes). This desyncs otherwise if the joins aren't checked to be in the current party. * Updated barbassault/ba tools * Update
This commit is contained in:
@@ -89,4 +89,12 @@ public class Constants
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* the maximum framerate of 50 fps.
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*/
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public static final int CLIENT_TICK_LENGTH = 20;
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/**
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* The number of milliseconds in a server game tick.
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* <p>
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* This is the length of a single game cycle under ideal conditions.
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* All game-play actions operate within multiples of this duration.
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*/
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public static final int GAME_TICK_LENGTH = 600;
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}
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@@ -217,6 +217,7 @@ public enum Varbits
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* Barbarian Assault
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*/
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IN_GAME_BA(3923),
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BA_GC(4768),
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/**
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* 0 = Outside wilderness
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@@ -573,36 +573,47 @@ public class WidgetID
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static final int VENT_C_STATUS = 25;
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}
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public static class BarbarianAssault
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static class BarbarianAssault
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{
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static class ATK
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{
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static final int CALL_TEXT = 8;
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static final int LISTEN = 8;
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static final int TO_CALL_WIDGET = 9;
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static final int TO_CALL = 10;
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static final int ROLE_SPRITE = 11;
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static final int ROLE = 12;
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}
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static class HLR {
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static class HLR
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{
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static final int TEAMMATE1 = 18;
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static final int TEAMMATE2 = 22;
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static final int TEAMMATE3 = 26;
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static final int TEAMMATE4 = 30;
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}
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public static class REWARD_VALUES
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static class REWARD_VALUES
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{
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public static final int RUNNERS_PASSED = 14;
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static final int RUNNERS_PASSED = 14;
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static final int HITPOINTS_REPLENISHED = 19;
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static final int WRONG_POISON_PACKS_USED = 20;
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static final int EGGS_COLLECTED = 21;
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static final int FAILED_ATTACKER_ATTACKS = 22;
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static final int RUNNERS_PASSED_POINTS = 24;
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static final int RANGERS_KILLED = 25;
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static final int FIGHTERS_KILLED = 26;
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static final int HEALERS_KILLED = 27;
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static final int RUNNERS_KILLED = 28;
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static final int HITPOINTS_REPLENISHED_POINTS = 29;
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static final int WRONG_POISON_PACKS_USED_POINTS = 30;
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static final int EGGS_COLLECTED_POINTS = 31;
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static final int FAILED_ATTACKER_ATTACKS_POINTS = 32;
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static final int BASE_POINTS = 33;
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static final int HONOUR_POINTS_REWARD = 49;
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}
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static final int CORRECT_STYLE = 3;
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static final int GAME_WIDGET = 3;
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static final int CURRENT_WAVE_WIDGET = 4;
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static final int CURRENT_WAVE = 5;
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static final int CALL_WIDGET = 6;
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static final int HEARD_CALL = 7;
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static final int LISTEN_WIDGET = 6;
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static final int LISTEN = 7;
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static final int TO_CALL_WIDGET = 8;
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static final int TO_CALL = 9;
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static final int ROLE_SPRITE = 10;
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@@ -362,7 +362,7 @@ public enum WidgetInfo
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BA_HEAL_WAVE_TEXT(WidgetID.BA_HEALER_GROUP_ID, WidgetID.BarbarianAssault.CURRENT_WAVE),
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BA_HEAL_CALL_TEXT(WidgetID.BA_HEALER_GROUP_ID, WidgetID.BarbarianAssault.TO_CALL),
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BA_HEAL_LISTEN_TEXT(WidgetID.BA_HEALER_GROUP_ID, WidgetID.BarbarianAssault.CORRECT_STYLE),
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BA_HEAL_LISTEN_TEXT(WidgetID.BA_HEALER_GROUP_ID, WidgetID.BarbarianAssault.LISTEN),
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BA_HEAL_ROLE_TEXT(WidgetID.BA_HEALER_GROUP_ID, WidgetID.BarbarianAssault.ROLE),
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BA_HEAL_ROLE_SPRITE(WidgetID.BA_HEALER_GROUP_ID, WidgetID.BarbarianAssault.ROLE_SPRITE),
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@@ -373,20 +373,19 @@ public enum WidgetInfo
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BA_COLL_WAVE_TEXT(WidgetID.BA_COLLECTOR_GROUP_ID, WidgetID.BarbarianAssault.CURRENT_WAVE),
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BA_COLL_CALL_TEXT(WidgetID.BA_COLLECTOR_GROUP_ID, WidgetID.BarbarianAssault.TO_CALL),
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BA_COLL_LISTEN_TEXT(WidgetID.BA_COLLECTOR_GROUP_ID, WidgetID.BarbarianAssault.CORRECT_STYLE),
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BA_COLL_HEARD_TEXT(WidgetID.BA_COLLECTOR_GROUP_ID, WidgetID.BarbarianAssault.HEARD_CALL),
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BA_COLL_LISTEN_TEXT(WidgetID.BA_COLLECTOR_GROUP_ID, WidgetID.BarbarianAssault.LISTEN),
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BA_COLL_ROLE_TEXT(WidgetID.BA_COLLECTOR_GROUP_ID, WidgetID.BarbarianAssault.ROLE),
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BA_COLL_ROLE_SPRITE(WidgetID.BA_COLLECTOR_GROUP_ID, WidgetID.BarbarianAssault.ROLE_SPRITE),
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BA_ATK_WAVE_TEXT(WidgetID.BA_ATTACKER_GROUP_ID, WidgetID.BarbarianAssault.CURRENT_WAVE),
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BA_ATK_CALL_TEXT(WidgetID.BA_ATTACKER_GROUP_ID, WidgetID.BarbarianAssault.ATK.TO_CALL),
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BA_ATK_LISTEN_TEXT(WidgetID.BA_ATTACKER_GROUP_ID, WidgetID.BarbarianAssault.CORRECT_STYLE),
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BA_ATK_LISTEN_TEXT(WidgetID.BA_ATTACKER_GROUP_ID, WidgetID.BarbarianAssault.ATK.LISTEN),
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BA_ATK_ROLE_TEXT(WidgetID.BA_ATTACKER_GROUP_ID, WidgetID.BarbarianAssault.ATK.ROLE),
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BA_ATK_ROLE_SPRITE(WidgetID.BA_ATTACKER_GROUP_ID, WidgetID.BarbarianAssault.ATK.ROLE_SPRITE),
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BA_DEF_WAVE_TEXT(WidgetID.BA_DEFENDER_GROUP_ID, WidgetID.BarbarianAssault.CURRENT_WAVE),
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BA_DEF_CALL_TEXT(WidgetID.BA_DEFENDER_GROUP_ID, WidgetID.BarbarianAssault.TO_CALL),
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BA_DEF_LISTEN_TEXT(WidgetID.BA_DEFENDER_GROUP_ID, WidgetID.BarbarianAssault.CORRECT_STYLE),
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BA_DEF_LISTEN_TEXT(WidgetID.BA_DEFENDER_GROUP_ID, WidgetID.BarbarianAssault.LISTEN),
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BA_DEF_ROLE_TEXT(WidgetID.BA_DEFENDER_GROUP_ID, WidgetID.BarbarianAssault.ROLE),
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BA_DEF_ROLE_SPRITE(WidgetID.BA_DEFENDER_GROUP_ID, WidgetID.BarbarianAssault.ROLE_SPRITE),
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@@ -396,7 +395,17 @@ public enum WidgetInfo
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BA_WRONG_POISON_PACKS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.WRONG_POISON_PACKS_USED),
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BA_EGGS_COLLECTED(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.EGGS_COLLECTED),
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BA_FAILED_ATTACKER_ATTACKS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.FAILED_ATTACKER_ATTACKS),
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BA_RUNNERS_PASSED_POINTS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.RUNNERS_PASSED_POINTS),
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BA_RANGERS_KILLED(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.RANGERS_KILLED),
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BA_FIGHTERS_KILLED(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.FIGHTERS_KILLED),
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BA_HEALERS_KILLED(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.HEALERS_KILLED),
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BA_RUNNERS_KILLED(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.RUNNERS_KILLED),
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BA_HITPOINTS_REPLENISHED_POINTS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.HITPOINTS_REPLENISHED_POINTS),
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BA_WRONG_POISON_PACKS_POINTS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.WRONG_POISON_PACKS_USED_POINTS),
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BA_EGGS_COLLECTED_POINTS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.EGGS_COLLECTED_POINTS),
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BA_FAILED_ATTACKER_ATTACKS_POINTS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.FAILED_ATTACKER_ATTACKS_POINTS),
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BA_HONOUR_POINTS_REWARD(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.HONOUR_POINTS_REWARD),
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BA_BASE_POINTS(WidgetID.BA_REWARD_GROUP_ID, WidgetID.BarbarianAssault.REWARD_VALUES.BASE_POINTS),
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LEVEL_UP(WidgetID.LEVEL_UP_GROUP_ID, 0),
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LEVEL_UP_SKILL(WidgetID.LEVEL_UP_GROUP_ID, WidgetID.LevelUp.SKILL),
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