From 3302e278dde568835fe96c71ac6cdcfa74f6a4f9 Mon Sep 17 00:00:00 2001 From: Ganom Date: Fri, 19 Jul 2019 21:41:20 -0400 Subject: [PATCH] Include wildy levels. --- .../client/plugins/playerscouter/Utils.java | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/playerscouter/Utils.java b/runelite-client/src/main/java/net/runelite/client/plugins/playerscouter/Utils.java index 726911ee3c..0c5fa3e69d 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/playerscouter/Utils.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/playerscouter/Utils.java @@ -542,15 +542,14 @@ class Utils .value(Integer.toString(player.getPlayer().getCombatLevel())) .inline(true) .build()); - - fieldList.add(FieldEmbed.builder() - .name("Wildy Level") - .value(Integer.toString(player.getWildyLevel())) - .inline(true) - .build()); - if (client.getVar(Varbits.IN_WILDERNESS) == 1) { + fieldList.add(FieldEmbed.builder() + .name("Wildy Level") + .value(Integer.toString(player.getWildyLevel())) + .inline(true) + .build()); + fieldList.add(FieldEmbed.builder() .name("Location") .value(player.getLocation())