zulrah: don't update when not logged in
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@@ -31,6 +31,7 @@ import java.util.concurrent.ScheduledExecutorService;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.TimeUnit;
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import net.runelite.api.Client;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.NPC;
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import net.runelite.api.NPC;
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import net.runelite.api.Perspective;
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import net.runelite.api.Perspective;
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import net.runelite.api.Point;
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import net.runelite.api.Point;
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@@ -91,6 +92,11 @@ public class Zulrah extends Plugin
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private synchronized void update()
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private synchronized void update()
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{
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{
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if (client.getGameState() != GameState.LOGGED_IN)
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{
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return;
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}
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try
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try
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{
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{
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NPC zulrah = findZulrah();
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NPC zulrah = findZulrah();
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