Merge pull request #7124 from Nightfirecat/fix-prayer-to-next-combat-level-calculation

Fix prayer to next combat level calculation
This commit is contained in:
Tomas Slusny
2019-01-10 17:25:37 +01:00
committed by GitHub
2 changed files with 91 additions and 63 deletions

View File

@@ -31,8 +31,12 @@ import net.runelite.api.Client;
import net.runelite.api.Player;
import net.runelite.api.Skill;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.calcLevels;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.calcLevelsPray;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.calcLevelsRM;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.correctPrayer;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.ATT_STR_MULT;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.DEF_HP_MULT;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.RANGE_MAGIC_LEVEL_MULT;
import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.RANGE_MAGIC_MULT;
import static org.junit.Assert.assertEquals;
import org.junit.Before;
import org.junit.Test;
@@ -45,10 +49,6 @@ import java.util.HashMap;
@RunWith(MockitoJUnitRunner.class)
public class CombatLevelPluginTest
{
private static final double ATT_STR_MULT = 0.325;
private static final double DEF_HP_MULT = 0.25;
private static final double PRAY_MULT = 0.125;
@Mock
@Bind
private Client client;
@@ -73,10 +73,10 @@ public class CombatLevelPluginTest
int rangedLevel = client.getRealSkillLevel(Skill.RANGED);
int prayerLevel = client.getRealSkillLevel(Skill.PRAYER);
double base = 0.25 * (defenceLevel + hitpointsLevel + Math.floor(prayerLevel / 2));
double melee = 0.325 * (attackLevel + strengthLevel);
double range = 0.325 * Math.floor(rangedLevel * 1.5);
double mage = 0.325 * Math.floor(magicLevel * 1.5);
double base = DEF_HP_MULT * (defenceLevel + hitpointsLevel + Math.floor(prayerLevel / 2));
double melee = ATT_STR_MULT * (attackLevel + strengthLevel);
double range = RANGE_MAGIC_MULT * Math.floor(rangedLevel * RANGE_MAGIC_LEVEL_MULT);
double mage = RANGE_MAGIC_MULT * Math.floor(magicLevel * RANGE_MAGIC_LEVEL_MULT);
double max = Math.max(melee, Math.max(range, mage));
HashMap<String, Double> result = new HashMap<>();
@@ -102,16 +102,15 @@ public class CombatLevelPluginTest
// test attack/strength
assertEquals(2, calcLevels(baseValues.get("base") + baseValues.get("melee"),
player.getCombatLevel() + 1, ATT_STR_MULT));
player.getCombatLevel() + 1, ATT_STR_MULT));
// test defence/hitpoints
assertEquals(3, calcLevels(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, DEF_HP_MULT));
player.getCombatLevel() + 1, DEF_HP_MULT));
// test prayer
int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, PRAY_MULT);
assertEquals(5, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
assertEquals(5, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
// test ranged
assertEquals(2, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
@@ -145,9 +144,8 @@ public class CombatLevelPluginTest
player.getCombatLevel() + 1, DEF_HP_MULT));
// test prayer
int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, PRAY_MULT);
assertEquals(2, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
assertEquals(2, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
// test ranged
assertEquals(4, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
@@ -182,9 +180,8 @@ public class CombatLevelPluginTest
player.getCombatLevel() + 1, DEF_HP_MULT));
// test prayer
int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, PRAY_MULT);
assertEquals(4, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
assertEquals(4, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
// test ranged
assertEquals(17, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
@@ -219,9 +216,8 @@ public class CombatLevelPluginTest
player.getCombatLevel() + 1, DEF_HP_MULT));
// test prayer
int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, PRAY_MULT);
assertEquals(3, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
assertEquals(3, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
// test ranged
assertEquals(14, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
@@ -257,8 +253,26 @@ public class CombatLevelPluginTest
player.getCombatLevel() + 1, DEF_HP_MULT));
// test prayer
int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, PRAY_MULT);
assertEquals(4, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
assertEquals(4, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
}
@Test
public void testPrayerLevelsNeeded()
{
when(player.getCombatLevel()).thenReturn(124);
when(client.getRealSkillLevel(Skill.ATTACK)).thenReturn(99);
when(client.getRealSkillLevel(Skill.STRENGTH)).thenReturn(99);
when(client.getRealSkillLevel(Skill.DEFENCE)).thenReturn(99);
when(client.getRealSkillLevel(Skill.PRAYER)).thenReturn(89);
when(client.getRealSkillLevel(Skill.RANGED)).thenReturn(99);
when(client.getRealSkillLevel(Skill.MAGIC)).thenReturn(99);
when(client.getRealSkillLevel(Skill.HITPOINTS)).thenReturn(99);
HashMap<String, Double> baseValues = getBaseValues();
// test prayer
assertEquals(1, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
}
}