Fix drawing of player names on minimap
Move drawing player names on minimap to separate overlay, so the minimap names can be rendered over minimap in resizeable mode. Fixes #940 Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
@@ -0,0 +1,73 @@
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/*
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* Copyright (c) 2018, Tomas Slusny <slusnucky@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.playerindicators;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.Point;
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import net.runelite.api.Player;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayPriority;
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import net.runelite.client.ui.overlay.OverlayUtil;
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public class PlayerIndicatorsMinimapOverlay extends Overlay
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{
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private final PlayerIndicatorsService playerIndicatorsService;
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private final PlayerIndicatorsConfig config;
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PlayerIndicatorsMinimapOverlay(PlayerIndicatorsConfig config, PlayerIndicatorsService playerIndicatorsService)
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{
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this.config = config;
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this.playerIndicatorsService = playerIndicatorsService;
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setLayer(OverlayLayer.ABOVE_WIDGETS);
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setPosition(OverlayPosition.DYNAMIC);
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setPriority(OverlayPriority.HIGH);
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}
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@Override
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public Dimension render(Graphics2D graphics, Point parent)
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{
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playerIndicatorsService.forEachPlayer((player, color) -> renderPlayerOverlay(graphics, player, color));
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return null;
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}
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private void renderPlayerOverlay(Graphics2D graphics, Player actor, Color color)
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{
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final String name = actor.getName().replace('\u00A0', ' ');
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if (config.drawMinimapNames())
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{
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final net.runelite.api.Point minimapLocation = actor.getMinimapLocation();
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if (minimapLocation != null)
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{
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OverlayUtil.renderTextLocation(graphics, minimapLocation, name, color);
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}
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}
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}
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}
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@@ -29,24 +29,21 @@ import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.Graphics2D;
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import java.awt.Point;
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import java.awt.Point;
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import java.awt.Polygon;
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import java.awt.Polygon;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Client;
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import net.runelite.api.Player;
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import net.runelite.api.Player;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayPriority;
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import net.runelite.client.ui.overlay.OverlayPriority;
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import net.runelite.client.ui.overlay.OverlayUtil;
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import net.runelite.client.ui.overlay.OverlayUtil;
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@Slf4j
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public class PlayerIndicatorsOverlay extends Overlay
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public class PlayerIndicatorsOverlay extends Overlay
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{
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{
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private final Client client;
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private final PlayerIndicatorsService playerIndicatorsService;
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private final PlayerIndicatorsConfig config;
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private final PlayerIndicatorsConfig config;
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PlayerIndicatorsOverlay(Client client, PlayerIndicatorsConfig config)
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PlayerIndicatorsOverlay(PlayerIndicatorsConfig config, PlayerIndicatorsService playerIndicatorsService)
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{
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{
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this.config = config;
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this.config = config;
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this.client = client;
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this.playerIndicatorsService = playerIndicatorsService;
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setPosition(OverlayPosition.DYNAMIC);
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setPosition(OverlayPosition.DYNAMIC);
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setPriority(OverlayPriority.HIGH);
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setPriority(OverlayPriority.HIGH);
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}
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}
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@@ -54,42 +51,7 @@ public class PlayerIndicatorsOverlay extends Overlay
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@Override
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@Override
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public Dimension render(Graphics2D graphics, Point parent)
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public Dimension render(Graphics2D graphics, Point parent)
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{
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{
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if (!config.drawOwnName() && !config.drawClanMemberNames()
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playerIndicatorsService.forEachPlayer((player, color) -> renderPlayerOverlay(graphics, player, color));
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&& !config.drawFriendNames() && !config.drawNonClanMemberNames())
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{
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return null;
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}
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for (Player player : client.getPlayers())
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{
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if (player == null || player.getName() == null)
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{
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continue;
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}
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boolean isClanMember = player.isClanMember();
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if (player == client.getLocalPlayer())
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{
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if (config.drawOwnName())
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{
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renderPlayerOverlay(graphics, player, config.getOwnNameColor());
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}
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}
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else if (config.drawFriendNames() && player.isFriend())
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{
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renderPlayerOverlay(graphics, player, config.getFriendNameColor());
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}
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else if (config.drawClanMemberNames() && isClanMember)
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{
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renderPlayerOverlay(graphics, player, config.getClanMemberColor());
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}
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else if (config.drawNonClanMemberNames() && !isClanMember)
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{
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renderPlayerOverlay(graphics, player, config.getNonClanMemberColor());
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}
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}
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return null;
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return null;
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}
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}
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@@ -112,15 +74,5 @@ public class PlayerIndicatorsOverlay extends Overlay
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{
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{
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OverlayUtil.renderTextLocation(graphics, textLocation, name, color);
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OverlayUtil.renderTextLocation(graphics, textLocation, name, color);
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}
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}
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if (config.drawMinimapNames())
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{
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final net.runelite.api.Point minimapLocation = actor.getMinimapLocation();
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if (minimapLocation != null)
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{
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OverlayUtil.renderTextLocation(graphics, minimapLocation, name, color);
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}
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}
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}
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}
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}
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}
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@@ -24,7 +24,9 @@
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*/
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*/
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package net.runelite.client.plugins.playerindicators;
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package net.runelite.client.plugins.playerindicators;
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import com.google.common.collect.Sets;
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import com.google.inject.Provides;
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import com.google.inject.Provides;
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import java.util.Collection;
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import javax.inject.Inject;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.api.Client;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.config.ConfigManager;
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@@ -43,7 +45,7 @@ public class PlayerIndicatorsPlugin extends Plugin
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@Inject
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@Inject
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private PlayerIndicatorsConfig config;
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private PlayerIndicatorsConfig config;
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PlayerIndicatorsOverlay playerIndicatorsOverlay;
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private Collection<Overlay> overlays;
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@Provides
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@Provides
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PlayerIndicatorsConfig provideConfig(ConfigManager configManager)
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PlayerIndicatorsConfig provideConfig(ConfigManager configManager)
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@@ -54,12 +56,19 @@ public class PlayerIndicatorsPlugin extends Plugin
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@Override
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@Override
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protected void startUp() throws Exception
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protected void startUp() throws Exception
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{
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{
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playerIndicatorsOverlay = new PlayerIndicatorsOverlay(client, config);
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final PlayerIndicatorsService playerIndicatorsService =
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new PlayerIndicatorsService(client, config);
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final PlayerIndicatorsOverlay playerIndicatorsOverlay =
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new PlayerIndicatorsOverlay(config, playerIndicatorsService);
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final PlayerIndicatorsMinimapOverlay playerIndicatorsMinimapOverlay =
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new PlayerIndicatorsMinimapOverlay(config, playerIndicatorsService);
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overlays = Sets.newHashSet(playerIndicatorsOverlay, playerIndicatorsMinimapOverlay);
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}
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}
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@Override
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@Override
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public Overlay getOverlay()
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public Collection<Overlay> getOverlays()
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{
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{
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return playerIndicatorsOverlay;
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return overlays;
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}
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}
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}
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}
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@@ -0,0 +1,81 @@
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/*
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* Copyright (c) 2018, Tomas Slusny <slusnucky@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.playerindicators;
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import java.awt.Color;
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import java.util.function.BiConsumer;
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import net.runelite.api.Client;
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import net.runelite.api.Player;
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public class PlayerIndicatorsService
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{
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private final Client client;
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private final PlayerIndicatorsConfig config;
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PlayerIndicatorsService(Client client, PlayerIndicatorsConfig config)
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{
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this.config = config;
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this.client = client;
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}
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public void forEachPlayer(final BiConsumer<Player, Color> consumer)
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{
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if (!config.drawOwnName() && !config.drawClanMemberNames()
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&& !config.drawFriendNames() && !config.drawNonClanMemberNames())
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{
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return;
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}
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for (Player player : client.getPlayers())
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{
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if (player == null || player.getName() == null)
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{
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continue;
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}
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boolean isClanMember = player.isClanMember();
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if (player == client.getLocalPlayer())
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{
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if (config.drawOwnName())
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{
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consumer.accept(player, config.getOwnNameColor());
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}
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}
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else if (config.drawFriendNames() && player.isFriend())
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{
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consumer.accept(player, config.getFriendNameColor());
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}
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else if (config.drawClanMemberNames() && isClanMember)
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{
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consumer.accept(player, config.getClanMemberColor());
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}
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else if (config.drawNonClanMemberNames() && !isClanMember)
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{
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consumer.accept(player, config.getNonClanMemberColor());
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}
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}
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}
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}
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Reference in New Issue
Block a user