raid plugin: fix plugin not reseting when prescouting raids

If you left a raid while a raid was currently being
scouted/held in the same world then there was a chance the
plugin would not reset and the scout overlay and timer
would break. This was due to the plugin thinking that the
player was in a raid party when he left and did not reset.
This was fixed by reseting whenever the raid party varp
changed while the player is outside of the raid.

steps to reproduce:
start a raid on account 1
scout another raid in the same world on account 2
leave the raid on account 1 and it will not reset correctly
This commit is contained in:
Trevor
2020-05-15 15:29:29 -04:00
committed by Adam
parent a8de2b6d24
commit 2eb12e6bb3
3 changed files with 23 additions and 12 deletions

View File

@@ -54,6 +54,15 @@ public enum VarPlayer
SPECIAL_ATTACK_PERCENT(300),
SPECIAL_ATTACK_ENABLED(301),
/**
* The ID of the party. This Var is only set in the raid bank area and the raid lobby
*
* This gets set to -1 when the raid starts. This is first set when the first player of the clan forms a party
* on the recruiting board and it changes again when the first person actually enters the raid.
*
* -1 : Not in a party or in the middle of an ongoing raid
* Anything else : This means that your clan has a raid party being formed and has not started yet
*/
IN_RAID_PARTY(1427),
NMZ_REWARD_POINTS(1060),