runelite-api: add queueChangedSkill for queueing a skill change event
This commit is contained in:
@@ -1391,14 +1391,7 @@ public interface Client extends GameEngine
|
||||
@VisibleForDevtools
|
||||
int[] getSkillExperiences();
|
||||
|
||||
@VisibleForDevtools
|
||||
int[] getChangedSkills();
|
||||
|
||||
@VisibleForDevtools
|
||||
int getChangedSkillsCount();
|
||||
|
||||
@VisibleForDevtools
|
||||
void setChangedSkillsCount(int i);
|
||||
void queueChangedSkill(Skill skill);
|
||||
|
||||
/**
|
||||
* Sets a mapping of sprites to override.
|
||||
|
||||
Reference in New Issue
Block a user