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@@ -926,7 +926,7 @@ public interface RSClient extends RSGameEngine, Client
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int[][] getOccupiedTilesTick();
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@Import("ObjectDefinition_cachedModels")
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RSEvictingDualNodeHashTable getCachedModels2();
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RSEvictingDualNodeHashTable getObjectDefinitionModelsCache();
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@Import("Scene_drawnCount")
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int getCycle();
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@@ -1483,4 +1483,91 @@ public interface RSClient extends RSGameEngine, Client
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@Import("objectSounds")
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Deque<AmbientSoundEffect> getAmbientSoundEffects();
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@Import("EnumDefinition_cached")
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RSEvictingDualNodeHashTable getEnumDefinitionCache();
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@Import("FloorUnderlayDefinition_cached")
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RSEvictingDualNodeHashTable getFloorUnderlayDefinitionCache();
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@Import("FloorOverlayDefinition_cached")
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RSEvictingDualNodeHashTable getFloorOverlayDefinitionCache();
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@Import("HitSplatDefinition_cached")
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RSEvictingDualNodeHashTable getHitSplatDefinitionCache();
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@Import("HitSplatDefinition_cachedSprites")
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RSEvictingDualNodeHashTable getHitSplatDefinitionSpritesCache();
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@Import("HitSplatDefinition_cachedFonts")
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RSEvictingDualNodeHashTable getHitSplatDefinitionDontsCache();
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@Import("InvDefinition_cached")
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RSEvictingDualNodeHashTable getInvDefinitionCache();
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@Import("ItemDefinition_cachedModels")
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RSEvictingDualNodeHashTable getItemDefinitionModelsCache();
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@Import("ItemDefinition_cachedSprites")
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RSEvictingDualNodeHashTable getItemDefinitionSpritesCache();
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@Import("KitDefinition_cached")
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RSEvictingDualNodeHashTable getKitDefinitionCache();
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@Import("NpcDefinition_cached")
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RSEvictingDualNodeHashTable getNpcDefinitionCache();
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@Import("NpcDefinition_cachedModels")
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RSEvictingDualNodeHashTable getNpcDefinitionModelsCache();
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@Import("ObjectDefinition_cached")
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RSEvictingDualNodeHashTable getObjectDefinitionCache();
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@Import("ObjectDefinition_cachedModelData")
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RSEvictingDualNodeHashTable getObjectDefinitionModelDataCache();
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@Import("ObjectDefinition_cachedEntities")
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RSEvictingDualNodeHashTable getObjectDefinitionEntitiesCache();
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@Import("ParamDefinition_cached")
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RSEvictingDualNodeHashTable getParamDefinitionCache();
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@Import("PlayerAppearance_cachedModels")
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RSEvictingDualNodeHashTable getPlayerAppearanceModelsCache();
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@Import("SequenceDefinition_cached")
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RSEvictingDualNodeHashTable getSequenceDefinitionCache();
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@Import("SequenceDefinition_cachedFrames")
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RSEvictingDualNodeHashTable getSequenceDefinitionFramesCache();
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@Import("SequenceDefinition_cachedModel")
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RSEvictingDualNodeHashTable getSequenceDefinitionModelsCache();
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@Import("SpotAnimationDefinition_cached")
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RSEvictingDualNodeHashTable getSpotAnimationDefinitionCache();
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@Import("SpotAnimationDefinition_cachedModels")
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RSEvictingDualNodeHashTable getSpotAnimationDefinitionModlesCache();
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@Import("VarcInt_cached")
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RSEvictingDualNodeHashTable getVarcIntCache();
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@Import("VarpDefinition_cached")
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RSEvictingDualNodeHashTable getVarpDefinitionCache();
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@Import("Widget_cachedModels")
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RSEvictingDualNodeHashTable getModelsCache();
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@Import("Widget_cachedFonts")
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RSEvictingDualNodeHashTable getFontsCache();
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@Import("Widget_cachedSpriteMasks")
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RSEvictingDualNodeHashTable getSpriteMasksCache();
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@Import("WorldMapElement_cachedSprites")
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RSEvictingDualNodeHashTable getSpritesCache();
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@Construct
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RSIterableNodeHashTable createIterableNodeHashTable(int size);
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}
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