Rename plane again (scene_plane already existed)
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@@ -820,7 +820,7 @@ public class ClientPacket implements class181 {
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var4.plane = (byte)(var7 + var4.plane & 3);
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if (Client.localPlayerIndex == var1) {
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Player.Scene_plane = var4.Scene_plane;
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Player.Client_plane = var4.Client_plane;
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}
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} else {
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@@ -846,7 +846,7 @@ public class ClientPacket implements class181 {
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var4.plane = (byte)(var7 + var4.plane & 3);
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if (Client.localPlayerIndex == var1) {
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Player.Scene_plane = var4.plane;
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Player.Client_plane = var4.plane;
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}
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}
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