Merge pull request #555 from Infinitay/vorkath-refactor

Vorkath refactor + Fire ball ("tick fire") overlay
This commit is contained in:
Tyler Bochard
2019-06-11 18:27:30 -04:00
committed by GitHub
9 changed files with 406 additions and 237 deletions

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@@ -173,7 +173,7 @@ public final class AnimationID
public static final int VORKATH_DEATH = 7949;
public static final int VORKATH_SLASH_ATTACK = 7951;
public static final int VORKATH_ATTACK = 7952;
public static final int VORKATH_FIRE_BOMB_ATTACK = 7960;
public static final int VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK = 7960;
public static final int VORKATH_ACID_ATTACK = 7957;
public static final int BLACKJACK_KO = 838;
public static final int VETION_EARTHQUAKE = 5507;

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@@ -93,7 +93,7 @@ public class ProjectileID
public static final int VORKATH_MAGIC = 1479;
public static final int VORKATH_PRAYER_DISABLE = 1471;
public static final int VORKATH_VENOM = 1470;
public static final int VORKATH_ICE = 350;
public static final int VORKATH_ICE = 395;
public static final int HYDRA_MAGIC = 1662;
public static final int HYDRA_RANGED = 1663;