Merge pull request #5005 from MagicfTail/Debug-npc-indicator
Add debugging to npc highlighter plugin
This commit is contained in:
@@ -41,6 +41,7 @@ import java.util.regex.Pattern;
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import javax.inject.Inject;
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import javax.inject.Inject;
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import lombok.AccessLevel;
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import lombok.AccessLevel;
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import lombok.Getter;
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import lombok.Getter;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Client;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.GameState;
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import net.runelite.api.GraphicID;
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import net.runelite.api.GraphicID;
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@@ -70,6 +71,7 @@ import net.runelite.client.util.WildcardMatcher;
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description = "Highlight NPCs on-screen and/or on the minimap",
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description = "Highlight NPCs on-screen and/or on the minimap",
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tags = {"highlight", "minimap", "npcs", "overlay", "respawn", "tags"}
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tags = {"highlight", "minimap", "npcs", "overlay", "respawn", "tags"}
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)
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)
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@Slf4j
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public class NpcIndicatorsPlugin extends Plugin
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public class NpcIndicatorsPlugin extends Plugin
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{
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{
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private static final int MAX_ACTOR_VIEW_RANGE = 15;
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private static final int MAX_ACTOR_VIEW_RANGE = 15;
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@@ -503,6 +505,7 @@ public class NpcIndicatorsPlugin extends Plugin
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if (!mn.getPossibleRespawnLocations().isEmpty())
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if (!mn.getPossibleRespawnLocations().isEmpty())
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{
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{
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log.debug("Starting {} tick countdown for {}", mn.getRespawnTime(), mn.getNpcName());
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deadNpcsToDisplay.put(mn.getNpcIndex(), mn);
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deadNpcsToDisplay.put(mn.getNpcIndex(), mn);
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}
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}
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}
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}
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