api: use deques for projectiles and graphicsobjects

This commit is contained in:
Adam
2022-01-14 17:12:19 -05:00
parent a37dfd8de5
commit 28a694f69f
2 changed files with 4 additions and 8 deletions

View File

@@ -1039,14 +1039,14 @@ public interface Client extends GameEngine
*
* @return all projectiles
*/
List<Projectile> getProjectiles();
Deque<Projectile> getProjectiles();
/**
* Gets a list of all graphics objects currently drawn.
*
* @return all graphics objects
*/
List<GraphicsObject> getGraphicsObjects();
Deque<GraphicsObject> getGraphicsObjects();
/**
* Creates a RuneLiteObject, which is a modified {@link GraphicsObject}